



I spent 2 weeks building an experimental weather weapon for our game
I’ve been working on this weapon called the 'Windlaser'. It's an experimental weather weapon designed to disrupt, displace, and destabilise everything in its path.
From concept to final model, it took me around two weeks and it’s just one of many weather weapons coming to Project S (our game). The intention was to create something that appears semi-autonomous, closer to a machine with attitude than a static object. It looks difficult to control, and that perception aligns with how it performs.
At full charge, the force is enough to launch targets over significant distances.
I made a blog about it if you want to read more https://www.chaoticworks.co.uk/blog/building-the-windlaser