u/Cheeky_comic
Stuck in the 90s, i'm developping a game inspired by Landstalker
After a year of development, today I finally published the Steam page of my Balkan style citybuilder
Added lightweight water physics for all objects.Water deliveries are now a thing
The system is pretty simple: Theres a water plane with a trigger - when an object enters it, it caches the water plane's Y position ( from trigger transform)
Each object has a set of stability points -just one for small objects, or multiple for larger platforms. A force is applied at each point to keep them floating at the cached water height + a per-object offset you can tweak manually
And obviously, if the object is already grounded within the target height range - no forces are applied at all
Yes, the game has a native Linux build on Steam 😁 It also runs smoothly on the SteamDeck!
If the game looks interesting to you, feel free to try Demo for free: https://store.steampowered.com/app/4514070/Barely_Breathing/
Barely Breathing is a 3D Physics-based Puzzle/Platformer, where you play as a cute cozy goldfish jumping around pots, knocking over water glasses, to try and get out of the house.