u/Cheeky_comic

▲ 726 r/IndieGameDevs+1 crossposts

+3 years solo dev on a mission to bring back the charm and gameplay feel of the 3D platformers I grew up with

u/Cheeky_comic — 3 days ago
▲ 646 r/IndieGameDevs+1 crossposts

After a year of development, today I finally published the Steam page of my Balkan style citybuilder

u/Cheeky_comic — 3 days ago
▲ 3.8k r/unity+2 crossposts

Added lightweight water physics for all objects.Water deliveries are now a thing

The system is pretty simple: Theres a water plane with a trigger - when an object enters it, it caches the water plane's Y position ( from trigger transform)

Each object has a set of stability points -just one for small objects, or multiple for larger platforms. A force is applied at each point to keep them floating at the cached water height + a per-object offset you can tweak manually

And obviously, if the object is already grounded within the target height range - no forces are applied at all

u/ArtemSinica — 8 days ago