Rocksmith Audio Bridge v4.0.0 (formerly RSModsPlus) adds Note by Note practice, external amp sims and in game recording

RSModsPlus has a new name. It's now Rocksmith Audio Bridge, because the old name kept getting mistaken for Rocksmith+. It's still my fork of RSMods (credit to Lovro for the original), and the Drop Pedal and Speaker Mode are still there.

The biggest addition is Note by Note (beta), a Riff Repeater practice mode that listens for every note you play. There are two ways to use it:

  • Flow mode off: the song stops at every note and waits until you play it. Good for working through a hard part one note at a time.
  • Flow mode on (the default): the song plays along at the Riff Repeater speed and only stops when you miss a note, waiting there until you play it.

Flow mode caps the Riff Repeater speed. Confirming a note takes a moment, and if the notes come faster than that, the song would stop on notes you played correctly. The cap comes from the busiest part of the sections you pick, so slower sections get a higher limit.

It works on guitar and bass, though bass is still experimental. Turn it on with the NOTE BY NOTE switch in Riff Repeater's Advanced Settings, with the FLOW MODE switch just below it.

Note by Note also uses its own, more accurate note detection. On top of the game's own matcher, it checks the pitch of your raw guitar signal and uses a machine-learning note detector. You can see its live results by turning on the UI on the note by note tab on the overlay.

The mod also now gives Rocksmith its own audio devices, so "No audio output device" shouldn't stop the game from starting any more, even with no speakers plugged in. Speakers and headphones at 44.1 kHz or in 5.1 play without errors or crackling. (With ASIO, set the bridge driver in RS_ASIO.ini.)

Other changes:

  • External amp: play through AmpliTube or another ASIO amp sim while the game keeps your clean signal for note detection (ASIO interface only for now)
  • Recording: F6 saves the full game mix (including external amp) plus your dry guitar for re-amping, or an MP4 video
  • Mixer with seven volume faders, including separate levels for each player
  • Guitar input cleanup: make-up gain, noise suppressor, compressor and hum filter
  • Output switching while you play, with an optional limiter
  • USB cable compatibility (experimental): cables that run at a different sample rate are converted to the 48 kHz Rocksmith expects
  • Drop Pedal now works natively with a Real Tone Cable: lower latency, and any tone can be used
  • Speaker Mode is now one setting for both players, set by Player 1, and works with custom DLC built on newer Wwise versions
  • More ASIO interfaces supported
  • An installer that includes the full RSMods suite and can repair or uninstall
  • Everything is controlled from an in-game overlay (press \)

Upgrading from RSModsPlus: run the installer over your existing install. Your settings should carry over, but let me know if anything gets reset.

Download and setup guide: github.com/Cheesewizard/RocksmithAudioBridge

Roadmap

  • Next update will include an in game tone designer where you can import your VST3 files allowing you to save / load your custom tones. Multiple effects can be chained at once and tones can be set per song to override the in game guitar tone.

If something breaks, comment here and send me the following files to my email if you can.

I need the rsmods_debug.txt and the .mdmp crash file (if it actually crashed), that would really help me identify the problem. This is my dev email, thanks!

cheesewizard.dev@outlook.com

Files are inside the game install location C:\Program Files (x86)\Steam\steamapps\common\Rocksmith2014

u/Cheesewizard06 — 9 days ago

RSModsPlus v3.2.1 added Speaker Mode, which shifts the song to match your guitar's tuning

Recently I posted RSModsPlus, my fork of RSMods (credit to Lovro for the original) that adds a digital drop pedal to Rocksmith 2014. This update adds Speaker Mode.

The drop pedal shifts your guitar signal to match the song. Speaker Mode does the opposite: it shifts the song to match however your guitar is tuned. I made it for playing through speakers, where you can hear the real guitar in the room so shifting the guitar signal doesn't make sense. It works with just a Real Tone cable, no ASIO or tone setup, and the tuner and note detection follow the shift.

Other changes:

- Speaker Mode handles non-standard chart tunings (drop tunings, open tunings)

- F9 cycles your physical guitar tuning so the mod knows what you're tuned to

- Drop pedal multiplayer: two players with independent pitch shifts

- Performance and stability fixes

Download and setup guide: https://github.com/Cheesewizard/RSModsPlus

If something breaks, comment here or open an issue on GitHub.

u/Cheesewizard06 — 2 months ago
▲ 116 r/GameMods+1 crossposts

RSModsPlus update: v3.0.0 added Speaker Mode, which shifts the song to match your guitar's tuning

Recently I posted RSModsPlus, my fork of RSMods (credit to Lovro for the original) that adds a digital drop pedal to Rocksmith 2014. This update adds Speaker Mode.

The drop pedal shifts your guitar signal to match the song. Speaker Mode does the opposite: it shifts the song to match however your guitar is tuned. I made it for playing through speakers, where you can hear the real guitar in the room so shifting the guitar signal doesn't make sense. It works with just a Real Tone cable, no ASIO or tone setup, and the tuner and note detection follow the shift.

The video shows both: drop pedal first, then Speaker Mode raising an Eb song to E, ending in the tuner.

Other changes:

- Speaker Mode handles non-standard chart tunings (drop tunings, open tunings)

- F9 cycles your physical guitar tuning so the mod knows what you're tuned to

- Drop pedal multiplayer: two players with independent pitch shifts

- Performance and stability fixes

Download and setup guide: https://github.com/Cheesewizard/RSModsPlus

If something breaks, comment here or open an issue on GitHub.

u/Cheesewizard06 — 2 months ago
▲ 136 r/rocksmith

RSModsPlus v2.0.0: digital drop pedal for Rocksmith 2014, now with raw ASIO input shifting

UPDATE: v2.1.0 is out.

Thanks to the feedback here, I think I tracked some crackle/fuzz to the ASIO pitch shifter's splicing. It was not an RS_ASIO interface or buffer-size issue.

v2.1.0 rebuilds that part of the shifter and should fix the crackle on clean tones. It should also behave better on note attacks, palm mutes, and lower tunings.

Download: https://github.com/Cheesewizard/RSModsPlus/releases/tag/v2.1.0

RSModsPlus is a fork of RSMods 1.2.8.2 that adds a digital drop pedal to Rocksmith 2014 Remastered. It lets you shift your guitar input from -24 to +24 semitones without retuning the instrument.

ASIO users

  • Requires RS_ASIO and an ASIO interface
  • No MultiPitch tone setup required
  • Works with stock and custom tones
  • Tuner follows the shifted pitch
  • You can change the pedal while playing or in the tuner
  • Added processing latency is bounded by one detected pitch period, roughly 1 to 13 ms depending on pitch, plus the normal RS_ASIO round trip

For guitar-to-bass with ASIO, tell Rocksmith you are playing bass and include the octave in the pedal value. Example: E-standard guitar to E-standard bass is -12, Eb bass is -13. This avoids Rocksmith's emulated-bass post-processing path.

Without RS_ASIO

RSModsPlus falls back to the Cable Drop Pedal engine. That path still uses a MultiPitch tone and adjusts the tuning reference used by note detection, so it has a separate setup guide.

Install

Download xinput1_3.dll from the release and place it next to Rocksmith2014.exe. It replaces the RSMods DLL, so back up your existing xinput1_3.dll first if you want to restore plain RSMods later.

Controls

  • Pitch down / up: , / .
  • Toggle on / off: F8
  • Base tuning down / up: F9 / F10

Links

ASIO guide: https://github.com/Cheesewizard/RSModsPlus/blob/v2.1.0/docs/asio-drop-pedal.md

Cable guide: https://github.com/Cheesewizard/RSModsPlus/blob/v2.1.0/docs/cable-drop-pedal.md

GitHub repo: https://github.com/Cheesewizard/RSModsPlus

This is not an upstream RSMods feature, so drop pedal issues should go on the RSModsPlus repo.

u/Cheesewizard06 — 3 months ago