Layer hierarchy with parent/child layers?
I have a character with a torso and 4 limbs, the legs are behind the torso, visually, and the arms are before the torso.
Now, I want to use the torso layer as a parent to the limb layers, so when I animate the torso, the limbs move with it.
In after effects I would just drag the parent/child controller of every limb to the torso, without having to move the layers, so the visual hierarchy would remain the same, but in Cavalry, it seems the only way to parent/child layers is putting the childs inside the parent layer, this causes the arms to be behind the torso, and I don't want that.
How can I resolve this? Any help is appreciated!