u/Comfortable_Oven8341

What would you like to see in Megaman D-O compared to Megaman 11? I'll start.
▲ 30 r/Megaman

What would you like to see in Megaman D-O compared to Megaman 11? I'll start.

Interests:

A new mechanic

Multiple playable characters

Character death??

Wants:

A robot master outside the main 8

Maybe replace the bossrush?

A resolution to the Classic Series (Zero Introduction)

Needs:

No lives, more checkpoints, but harder overall difficulty.

Fast Load Times

Shop Upgrades

Must haves:

Changeable difficulty after game start

u/Comfortable_Oven8341 — 19 hours ago
▲ 80 r/Megaman

Lives have like no purpose in Megaman

Everything else is already challenging enough. All lives did back then was give you the ability to fuck up your save code, now they make a tedious return to the level select.

u/Comfortable_Oven8341 — 4 days ago