
How strong is Yuca (just off of assumptions)
Firbolg
Female
241cm tall
Art by Arianna_a7

Firbolg
Female
241cm tall
Art by Arianna_a7
I think a lot of players on TF2 has faced a Spy, especially those who just use the Deadringer or Big Earner to speed boost and trick stab, or tries to absorb health with the Kunai.
These weapons are not overpowered, they can be annoying but in no way overpowered. Its when teammates who out right ignore advice to turn around, or fight the Spy.
If you notice a disguised Spy in your lines approaching someone, don't assume somebody else saw them and is dealing with them instead of you. Ignoring a Spy thats trying to kill your team is how you get yourself and others killed.
It gets even worse if your team is telling you in chat and in VC to turn around and you still refuse to learn. Listen to the death screams, look at the kill feed every once and a while, it can save your life.
Use weapons that can push enemies away, rocket jump away to gain distance, airblast, set them on fire, use sticky bombs and plant them in common path ways and predict where a Deadringer will flee to.
If you see a Spy that is on the top of the score boards but they keep using the same trick over and over again. Its a case where the whole team isn't outright bad at the game, they just don't want to learn how to improve at the game.
TL;DR:
Trickstab Spies are bad players, but teammates who ignore Spies on purpose and refuse to learn are worse.
My list:
Revolver/Ltanger
Ambassador
Diamondback/Enforcer
Reasons:
Revolver: I like the speed and damage of stock
Tanger: I like the added cloak duration
Ambassador: I like the added headshot damage
Diamondback: I like the gimmick of getting crits on backstab, but wished it existed on a knife instead of a gun with temporary mini-crits, just so I can have more freedom with which gun I choose.
Enforcer: I tried a Gun Spy where I disguise as a teammate and use that to gain bonus damage against a target, but its simply not strong enough.
But I do recommend trying out the strategy on disguising as teammates (preferably Pyro, Medic, or a teammate where you pretend you ran out of ammo), and shooting them with the Ambassador. Because they don't expect a lone Medic to suddenly headshot for 102.
I've asked about the Force-of-Nature, and people are mixed with it being on par or only slightly worse than Stock.
So what about the Shortstop, how does everyone feel about this?
The original is the first image of Nicky with blue and green hair.
Roy: pork tacos
Yuca: fish stew
Nicky Humblethinker: fresh baked cookies.
Art by Arianna_a7
Nicky: "A gnome who is a mystic escapes prison."
"*A SMALL MEDIUM IS AT LARGE!!*"
What scenarios would they get into, how would they react, what would they learn?
Yuca while in Nicky's body: she learns that its okay to not jump to conclusions and is able to use her head when solving problems.
Nicky while in Yuca's body: he learns that the easiest solution should always be used first. Over complicating a problem doesn't make you smarter, it just makes you look foolish.
What I am looking for are answers to these questions;
When a Spy uses this load out, do they usually top score?
If they are top scoring, is it because they are good with cloak illusions, fooling with disguises, supporting their team (attacking during a team fight)?
Or is it because your own team is struggling with Spy awareness like turning around, Spy checking, unable to predict when they die?
Do you sometimes struggle with Spies using this load out?
Have you ever used this loadout?
If so, what was your experience?
If you mainly use the Kunai, Do you sometimes use other Spy watches or knives?
If not, what makes them less appealing than the Kunai? If you main a different load out, what makes the Kunai unappealing?
Do you use any particular counter against this load out?