u/CrookedStones

Hello Friends!

Game Title: Under the Elm

Playable Link: Itch

Platform: PC - Browser

Description: The game is called Under the Elm, and in a nutshell, you inherit your grandmother's cabin and apothecary, forage mushrooms and botanicals across increasingly spooky biomes, brew tinctures from her recipes, and tend the village she left behind. For my fellow collectors, there's even a field guide that fills in as you identify species with botanical illustrations that I'm particularly proud of!

Free to Play Status:

  • [ ] Free to play
  • [ X ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Everything is made by yours truly.

reddit.com
u/CrookedStones — 22 days ago

I'm guessing I'm not the only one with this issue, but how do y'all balance not spending too much on artwork for your first build and putting out something quality? I'm talking, I can't even spend $100 to commission a title screen poor at this point 😅

Do y'all use AI and suffer the backlash until you can make enough money to commission? I used itch packs for what I could, but I'm a bit at the limit for what I can find within my budget and need personalized pieces now....

I am NOT an artist by any stretch - I'm a writer, but I'm trying to find a little nook in the cozy genre and I feel like looks matter to get people to at least try.

EDIT: I just want to clarify that I used itch packs and free assets for almost everything, but I need a title screen and a very specific book component that fits with the assets I already have. I'm talking about maybe 3-4 sprites out of the thousands in the game that I literally cannot make, and I did reach out to actual artists but the quotes are in the multiple hundreds of dollars to replace these. My game style is pixel-art so pretty simple, and I have gotten comfortable editing my current assets to fit what I need - like I modified and created all of my mushroom sprites - but I need a model to work off or I'm lost. Hence the AI.

reddit.com
u/CrookedStones — 22 days ago