u/Cs_Alex20

Image 1 — Huge performance difference between Windows 10 and 11.
Image 2 — Huge performance difference between Windows 10 and 11.
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Huge performance difference between Windows 10 and 11.

Hi, I recently got a TUF laptop. Its specs are: Ryzen 5 7535HS, RTX 2050, 16GB of RAM, and an NVMe SSD and using the latest stable version of Eden.

I've been having performance issues with emulators, especially with Zelda: Breath of the Wild, Tears of the Kingdom, and some other Switch games.

The problem started when I tried Cemu. BOTW doesn't go above 40 FPS and often drops to around 25 FPS, which doesn't seem to be related to shader compilation. I found this strange because I've managed to run it at 60 FPS on less powerful laptops, and I've seen systems with the same specs reach those frame rates without issues.

Something similar happens with TOTK. Although I know it's much more demanding, I can barely get a very unstable 30 FPS, which is far below the performance other people report with similar hardware. The weird part is that the laptop performs exactly as expected in native PC games, even slightly better after configuring G-Helper.

I've tried practically everything: optimizing Windows, tweaking emulator settings, adjusting CPU boost behavior with G-Helper, and even performing clean installs of both W11 and W11 LTSC. At best, I only gained 2–3 FPS and a bit more stability.

A few weeks ago, I needed to install Win10 on another partition for some university software. I only installed the basic chipset and GPU drivers along with a few simple system tweaks. Out of curiosity, I tested Eden there, and TOTK immediately started running between 40-45 FPS in balanced power mode, maintaining a nearly locked 45 FPS most of the time.

Since then, I've been trying to figure out what's causing the issue on my main Windows 11 installation. I've tested different settings and even restored everything to default, but performance is still stuck around 24–30 FPS.

Has anyone experienced something similar or found a possible solution? Is this a relatively common issue with Windows 11 and emulators, or would I simply get better results using Windows 10 or Linux?

SOLVED!

Based on comments from this and other subreddits, I decided to give Windows 11 one last chance before switching to Linux.

First, I reinstalled Windows 11, but nothing changed; it still had the same poor performance. Then I did a complete wipe of the SSD and installed the system from scratch, also deleting the partition where I had Windows 10, and that's what solved the problem. With practically the same configuration, BOTW in Cemu now reaches 80 FPS, and TOTK stays stable at around 50 FPS. I don't know exactly what conflict the partitions were causing, but in my case, a completely clean install was the solution.

u/Cs_Alex20 — 7 days ago

Huge performance difference between Windows 10 and 11.

Hi, I recently got a TUF laptop. Its specs are: Ryzen 5 7535HS, RTX 2050, 16GB of RAM, and an NVMe SSD and using the latest stable version of Eden.

I've been having performance issues with emulators, especially with Zelda: Breath of the Wild, Tears of the Kingdom, and some other Switch games.

The problem started when I tried Cemu. BOTE doesn't go above 40 FPS and often drops to around 25 FPS, which doesn't seem to be related to shader compilation. I found this strange because I've managed to run it at 60 FPS on less powerful laptops, and I've seen systems with the same specs reach those frame rates without issues.

Something similar happens with TOTK. Although I know it's much more demanding, I can barely get a very unstable 30 FPS, which is far below the performance other people report with similar hardware. The weird part is that the laptop performs exactly as expected in native PC games, even slightly better after configuring G-Helper.

I've tried practically everything: optimizing Windows, tweaking emulator settings, adjusting CPU boost behavior with G-Helper, and even performing clean installs of both Windows 11 and Windows 11 LTSC. At best, I only gained 2–3 FPS and a bit more stability.

A few weeks ago, I needed to install Windows 10 on another partition for some university software. I only installed the basic chipset and GPU drivers along with a few simple system tweaks. Out of curiosity, I tested Eden there, and TOTK immediately started running between 40-45 FPS in balanced power mode, maintaining a nearly locked 45 FPS most of the time.

Since then, I've been trying to figure out what's causing the issue on my main Windows 11 installation. I've tested different settings and even restored everything to default, but performance is still stuck around 24–30 FPS.

Has anyone experienced something similar or found a possible solution? Is this a relatively common issue with Windows 11 and emulators, or would I simply get better results using Windows 10 or Linux?

reddit.com
u/Cs_Alex20 — 8 days ago

Huge performance difference between Windows 10 and 11.

Hola, hace poco me compré un portátil TUF. Sus especificaciones son: Ryzen 5 7535HS, RTX 2050, 16 GB de RAM y un SSD NVMe.

He estado teniendo problemas de rendimiento con los emuladores, especialmente con Zelda: Breath of the Wild, Tears of the Kingdom y algunos otros juegos de Switch.

El problema empezó cuando probé Cemu. Breath of the Wild no supera los 40 FPS y a menudo baja a unos 25 FPS, lo que no parece estar relacionado con la compilación de shaders. Me pareció extraño porque he conseguido que funcione a 60 FPS en portátiles menos potentes, y he visto sistemas con las mismas especificaciones alcanzar esas tasas de fotogramas sin problemas.

Algo similar ocurre con Tears of the Kingdom. Aunque sé que es mucho más exigente, apenas consigo unos inestables 30 FPS, muy por debajo del rendimiento que reportan otros usuarios con hardware similar. Lo extraño es que el portátil funciona exactamente como se espera en juegos de PC nativos, incluso un poco mejor después de configurar G-Helper.

He probado prácticamente de todo: optimizar Windows, ajustar la configuración del emulador, modificar el comportamiento de la aceleración de la CPU con G-Helper e incluso realizar instalaciones limpias de Windows 11 y Windows 11 LTSC. En el mejor de los casos, solo gané 2-3 FPS y un poco más de estabilidad.

Hace unas semanas, necesitaba instalar Windows 10 en otra partición para algunos programas de la universidad. Solo instalé los controladores básicos del chipset y la GPU, junto con algunos ajustes sencillos del sistema. Por curiosidad, probé Cemu allí, y Breath of the Wild empezó a funcionar inmediatamente entre 54 y 60 FPS en modo de energía equilibrada, manteniendo casi 60 FPS estables la mayor parte del tiempo. Tears of the Kingdom también mejoró significativamente, alcanzando alrededor de 45 FPS con las caídas ocasionales normales para el juego.

Desde entonces, he estado intentando averiguar qué causa el problema en mi instalación principal de Windows 11. He probado diferentes configuraciones e incluso restauré todo a los valores predeterminados, pero el rendimiento sigue estancado entre 40 y 45 FPS.

¿Alguien ha experimentado algo similar o ha encontrado una posible solución? ¿Es este un problema relativamente común con Windows 11 y los emuladores, o simplemente obtendría mejores resultados usando Windows 10 o Linux?

reddit.com
u/Cs_Alex20 — 8 days ago