Skill checks are fully random after loading a save, right?
Just a small sanity check, I'm pretty sure they are but just wanted to make sure.
One of my runs has been stuck re-rolling a random 38-100 open on a 100 lock door (purely for the principle of the matter, there's literally no reason to be doing this) which for efficiency has just been loading with it already ready to instantly cast and reload. So if the RNG relies on movement or anything to get different results that wouldn't be happening, but if it's always a new roll then it's just been a streak of expectedly bad luck.
And before anyone worries about the rest of my sanity this has taken a backseat to a much less stupid run, I've just been throwing another dozen attempts or so on the first save at the end of each session now with the intent to eventually continue there whenever it works lol.