DKYN is officially FREE
▲ 30 r/DnDMinis+2 crossposts

DKYN is officially FREE

We’re making the entire DKYN miniature library free.

We’ve decided we don’t want DKYN to be a storefront anymore. We want it to be a resource for DMs, players, painters, and people who just need minis for their games. We’re beginning the process of opening the library and future releases will be free as well.

There’s no launch discount, sale, or catch. We’re just changing what DKYN is, so come check us out.

www.patreon.com/dkynminis

u/DKYN_Minis — 11 days ago

DKYN Infinite Library is now live on Patreon — $50 once for a growing fantasy STL library

We’ve officially moved the DKYN Infinite Library to Patreon.

The idea is pretty simple: $50 one time gets you lifetime access to the library as it continues to grow. No monthly subscription and no buying a new release pack every month.

The library currently includes a growing mix of heroes, NPCs, monsters, creatures, and fantasy assets, and whenever we release another fantasy miniature, it gets added to the same library.

We’re currently adding roughly 20-30 new miniatures per WEEK, so what you’re buying today isn’t meant to be the finished collection.

If you’re a DM who likes having a big pool of characters and creatures available instead of hunting down individual STLs every time you need something, that’s basically why we built it.

DKYN: Infinite Library

Happy to answer anything about how it works.

u/DKYN_Minis — 16 days ago
▲ 6 r/minis+1 crossposts

DKYN Minis - Carnival NPC drop

DKYN is an STL project focused on NPC minis — not heroes, not player characters, and not just monsters. The goal is to build a library of the characters that make a fantasy world feel alive: the people your players meet in taverns, towns, roads, markets, festivals, back alleys, and all the strange moments between combat.

This month’s Carnival drop is built around performers, attractions, workers, oddities, strange guests, stage personalities, and the kind of characters that can make a session feel like it has a real place behind it. I wanted the set to feel theatrical, weird, useful, and full of personality — something a DM could drop into a town square, traveling carnival, roadside fair, festival, or suspicious tent full of bad decisions.

If you like or need NPC minis and want more options for the people who fill out a fantasy world, that’s exactly what DKYN Minis is built for.

You can find us by searching DKYN Minis on Patreon or MMF!

u/DKYN_Minis — 3 months ago
▲ 40 r/DnDMinis+5 crossposts

WIP Tree Ent - How big should this thing be?

We’re working on a larger DKYN Minis piece right now: a tree ent carrying a wooden platform across its chest, with a rope ladder hanging down like adventurers could climb up and ride along.

The part we’re stuck on is scale.

At around 150mm tall, it works as a big impressive miniature, but the platform would mostly be symbolic. It would look like it could carry people, but it probably would not actually fit a standard mini. At around 300mm tall, the platform could become a real playable space where you could actually place a miniature on it — but then the whole thing becomes a much larger centerpiece.

So the question is: for a piece like this, what matters more to you? Should it stay smaller and easier to print, with the platform left to imagination and roleplay? Or should it go huge, so the platform actually works on the table and can physically carry a mini?

This is the kind of thing we’re building at DKYN Minis, and I’m really curious how people would want to use something like this in an actual game.

u/DKYN_Minis — 4 months ago
▲ 55 r/DnDMinis+5 crossposts

Testing a modular tavern setup with working doors and interior pieces

We’ve been setting up a modular tavern layout to see how the walls, working door, and interior assets come together on the table. The goal is to create a space that feels practical for play while still looking like a believable building.

This feels especially important for the kind of stuff we’re building around NPCs. If the characters are meant to make the world feel alive, then the space around them has to do some of that work too. A barkeep, traveler, drunk, guard, or strange local feels different when they’re actually standing inside a place with walls, furniture, doors, storage, and little details that make the room feel like it existed before the players arrived.

One thing that stands out right away is how much the atmosphere changes once the walls are in place and the door can actually open and close. It starts to feel less like a collection of terrain pieces and more like a location players can move through, defend, sneak into, or completely disrupt during a session.

We’re also experimenting with how much furniture and scatter terrain adds to the experience before it begins to interfere with gameplay. Tables, benches, columns, barrels, fireplaces, bar sections, and storage areas all help define the space, but finding the right balance is part of the test.

For me, this is all part of building out the side of fantasy games that isn’t just heroes and monsters. The NPCs matter, but the world around them matters too.

For people who build modular interiors, what pieces do you consider must-haves for a tavern or town building setup?

Modular walls: https://www.myminifactory.com/object/3d-print-modular-wall-set-808829

Tavern assets: https://www.myminifactory.com/object/3d-print-tavern-asset-pack-808823

u/DKYN_Minis — 4 months ago

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

u/DKYN_Minis — 5 months ago
▲ 16 r/minis

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

We made a free modular wall set!

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

u/DKYN_Minis — 5 months ago
▲ 60 r/DnDIY

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

We made a free modular wall set

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

We made a free modular wall set!

Every tabletop should have the basics.

Before the monsters, before the heroes, before the big set pieces, every game needs simple pieces that help build the world around them. Walls, corners, doorways, and rooms are the foundation of almost every encounter, tavern, dungeon, shop, hideout, village scene, or random building your players decide to walk into.

So we made a Free Modular Wall Set.

At first, we planned to sell it. But honestly, this feels like the kind of thing everyone should be able to have on their table.

This free set includes:

Corner Wall
Side Wall
Door Wall
Functional Opening Door

It’s simple, useful, and built to work with your tabletop scenes again and again.

You’ll be able to find it on MyMiniFactory in the next few hours.

Just search DKYN on MMF or Patreon and you should be able to grab it there.

Because everyone should have walls on the table.

u/DKYN_Minis — 5 months ago

DKYN Minis - Strictly NPC STLs

DKYN Minis is an STL Patreon focused on the characters that make fantasy worlds feel alive — the NPCs, odd locals, tavern faces, road travelers, and scene pieces that don’t always get represented in mini collections.

The Founding Member tier is $2/month, limited to the first 50 members, and those members keep that price as long as they stay subscribed. Going forward, each release will include 20–30 NPC STLs plus 5–10 Oddities that match the monthly theme.

If you like useful, character-driven minis for the moments between combat, check out DKYN Minis.

Also, we have a few STL files for free on MMF and will launch the full store in June.

u/DKYN_Minis — 5 months ago

Do you use minis for the weird in-between moments, or mostly for combat?

Most miniature collections are built around heroes, monsters, and enemies, but the figures I keep wanting more of are the ones that sit between those things. The odd locals, travelers, performers, merchants, guards, unlucky people, and strange little scenes that make the world feel like it was already moving before the party showed up.

Not every mini needs to represent a fight. Sometimes a figure at a table, someone hauling goods, someone causing a scene, or a strange character standing off to the side can give players something to react to immediately. It makes the setting feel less like a backdrop and more like an actual place.

Do you put non-combat NPCs on the table often, or do you usually save minis for encounters and battles?

u/DKYN_Minis — 5 months ago

Do you use minis for the weird in-between moments, or mostly for combat?

Most miniature collections are built around heroes, monsters, and enemies, but the figures I keep wanting more of are the ones that sit between those things. The odd locals, travelers, performers, merchants, guards, unlucky people, and strange little scenes that make the world feel like it was already moving before the party showed up.

Not every mini needs to represent a fight. Sometimes a figure at a table, someone hauling goods, someone causing a scene, or a strange character standing off to the side can give players something to react to immediately. It makes the setting feel less like a backdrop and more like an actual place.

Do you put non-combat NPCs on the table often, or do you usually save minis for encounters and battles?

u/DKYN_Minis — 5 months ago
▲ 42 r/DnDIY

Do you use minis for the weird in-between moments, or mostly for combat?

Most miniature collections are built around heroes, monsters, and enemies, but the figures I keep wanting more of are the ones that sit between those things. The odd locals, travelers, performers, merchants, guards, unlucky people, and strange little scenes that make the world feel like it was already moving before the party showed up.

Not every mini needs to represent a fight. Sometimes a figure at a table, someone hauling goods, someone causing a scene, or a strange character standing off to the side can give players something to react to immediately. It makes the setting feel less like a backdrop and more like an actual place.

Do you put non-combat NPCs on the table often, or do you usually save minis for encounters and battles?

u/DKYN_Minis — 5 months ago
▲ 64 r/DnDIY

The NPC library is growing!

My NPC collection/library has been growing a lot lately, and it’s made me think about how important it is for NPCs to stand out visually. I feel like good NPCs do a lot of quiet worldbuilding. They tell the players what kind of town they’re in before anyone explains it.

u/DKYN_Minis — 5 months ago

What’s your favorite theme for an NPC collection?

My NPC collection/library has been growing a lot lately, and it’s made me think about how important it is for NPCs to stand out visually. I feel like good NPCs do a lot of quiet worldbuilding. They tell the players what kind of town they’re in before anyone explains it.

u/DKYN_Minis — 5 months ago

The NPC library grows!

My NPC collection/library has been growing a lot lately, and it’s made me think about how important it is for NPCs to stand out visually. I feel like good NPCs do a lot of quiet worldbuilding. They tell the players what kind of town they’re in before anyone explains it.

u/DKYN_Minis — 5 months ago