Cursed Technique: Fair Play

got inspired by higuruma's ct

Innate Domain Type CT, like Higuruma's, it also works on mutual agreement.
Say, if the user was to say "Do you want to play a game?" and the opponent was to say
"Sure." The user can choose which game is to be played. However, if the opponent says "Sure, let's play ____." then the user can either choose to agree or counter offer.

Upon agreement on a game, a domain is immediately formed. The domain's sure hit effect for actual attacks is traded away for the ability for others to not be able to hurt others while inside the domain. The sure hit effect, however, does give away information (Similar to Idle Death Gamble) on the game's official rules.

For all games, a shikigami that looks like a completely blank manequin with a whistle will be formed, the 'referee'. The referee is responsible for everything a referee actually does in the game, and to keep the game fair. The referee cannot be harmed, bribed or negotiated with, even for the user (hence the name fair play).

For games that require multiple teammates, multiple blank shikigami of either the color 'red' or the color 'blue' will be formed to easily differ between teams. These dummies' skills are equal to the captain of the team (the human that plays on the team).

Through soul resonance, a person can also ask to play a game the user is not aware of.

As a hypothetical, imagine the user goes against Sukuna. Sukuna wants to play the heian head chop, a game that he hasn't played since the heian era. If the user agrees, the game's information is sent straight to his head and the game begins.

Since actual fighting (outside of games that are literally fighting) is not allowed, points scored in games will equal damage.

In football, a goal will equal as much damage as though the goal scorer had hit a full power hit straight to the opponent's soul (Specifically a punch). In chess, each captured piece does 1/20th damage of a full hit, and checkmate will result in either death or technique confistication.

The actual specifications of the cost of a succesful 'point' can be set on the starting of the match (like Hardcore levelling warrior's duels you know?) and the cost of a win or loss. Say, the user says 'If I win, I get your technique for the remaining duration of the duel.' This statement in itself only favours the user, so the referee will ask the opponent what he wants too, and if the opponent doesn't make a demand, the user's demand will be toned down, say, "The technique will be confesticated but not given."

im out of ideas lmao

u/DaRealProToBro — 1 month ago

We were robbed, but that's okay

Think about it, who's really getting the worse end of the stick here? How dogshit does your series have to be that the only dub you get is from death battle of all things. The same deathbattle that completely misinterpreted your scaling as well.
Anyway, CSM ending was trashier than JJk's. I'll forever glaze my goat regardless.

u/DaRealProToBro — 1 month ago

The only chapters I've watched of CSM are the first and the last, ask me anything

I will be larping heavily.

u/DaRealProToBro — 1 month ago