Help? (Tank droids)

So, I'm kinda stuck om a few main and side quest; I cannot seem to be able to kill the massive tank droids. I'm running a cloaked sniper build. but the damage is negligible to these things. They also one-shot me.

Does anybody have an idea or should I just rebuild my character?

Edit: Thanks for all the tips people, I got me some researching to do!

Edit 2: It's the damn mouse wheel! That's how you target different body parts!

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u/DamonHellstorm — 1 day ago
▲ 10 r/DNDNL

Eternal DM looking for new players (not D&D)

This sub is called DNDNL but the box on the right speaks of all TTRPG so I'm taking a gamble here. If this post is not allowed, delete away!

So, in short; I've been DMing rpg's since I was 16. Started out with the ole' 2nd edition D&D, did 3e and 3.5e with many a players throughout the years. But, life happens, children happen, lack of time happens, people move, and now I find myself with only 2 players left in my core group, and I definitely prefer 4 players for more interesting interaction and more points of view in the game.

Outside of DMing 2e, 3e and 3.5e, I've been running my own campaign multiverse which we all refer as "the Dark Universe". It is originally based on the Marvel Super Heroes Advanced RPG from (I think) the eighties, but through the 25+ years of running campaigns in it, it has been severely house-ruled to make it a fun and easy-to-learn, hard-to-master experience.

So what is Dark Universe? As said, it began as a super-hero game; beat the bad guys, save the people! Throughout the years it evolved into something more, something more varied mostly. Because the game is so heavily house-ruled, it's basically possible to play almost every character you can imagine in the game. One of my players wanted to play a Hellspawn (like the Spawn comic book), and we made one. Another wanted to play Goku from Dragonball Z, so we did. I've even ran a complete Transformers (IDW G1) campaign within the system.

The game runs on having "powers" and being able to do "power stunts". For example, if we're looking at Captain America; he has a shield. He's proficient in his shield. But being able to bounce that shield off of three of his enemies' heads and catching it; that's a power stunt. So with some powers (shapeshifting for example), the options are near-limitless, only actually limited by the players' imagination.

The entire system runs on 1 table, 1d100, with multiple effects being possible from a single roll (a punch could be a miss, a normal hit, a slam or a knock out for example), and players get points that are used for upgrading their stats, or, if really necessary, adjust their rolls for a more preferable outcome.

So, if you live in Delft and omstreken ( :p ) and this seems like a fun thing, hit me up.

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u/DamonHellstorm — 1 month ago

Should there be an "accept" button?

I'm wondering if there shouldn't be an "accept" button there as well. I'm not sure, because if I select the dude and try to do the Submit to Khorne button, it says I outrank him. But since he's offering...

u/DamonHellstorm — 3 months ago

Should there be an "accept" button?

I'm wondering if there shouldn't be an "accept" button there as well. I'm not sure, because if I select the dude and try to do the Submit to Khorne button, it says I outrank him. But since he's offering...

i.redd.it
u/DamonHellstorm — 3 months ago

DLC Question

I'm one of those people that bites into a game for a few months and then drops it. Right now I'm doing a third run on this game, and am massively enjoying it (all the people that said "play to learn" were right).

Now a while back I bought the Vikings DLC for fun and my Norse dude (Khorn because W40K) basically owns India and half the islands to the east. Warlord in overdrive, peace time is Blots, Feats and Witch gatherings.

I'm wondering, what DLC do you guys recommend for my current run? What would add some more layers (and fun!) to what I'm doing?

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u/DamonHellstorm — 3 months ago