u/DeerSpotter

▲ 9 r/IOT

Looking for IoT developers interested in helping with an open source internet resilience project

I am working on an open source project called Flareless.

The goal is to explore a more resilient way to deliver web content when normal CDN routes fail. Right now, the project has a working demo that shows static routing tests, CDN failover behavior, timeout handling, origin fallback, and an optional peer assisted layer.

Demo:

https://deerspotter.github.io/flareless/demo/

GitHub repo:

https://github.com/DeerSpotter/flareless/

I am not selling anything. This is not a company or paid product. It is a free open source project that I am building because I think the internet needs more resilient delivery options, especially for smaller projects, public information, and systems that should not depend on one provider staying healthy.

I am posting here because the peer assisted portion touches IoT style problems. Device identity, safe routing, bandwidth limits, trust scoring, health checks, local network behavior, and how small devices or user owned nodes could assist delivery without becoming unsafe or abusive.

I am looking for experienced IoT developers or networking developers who would be willing to look at the idea, give feedback, test the demo, open issues, or suggest a better architecture.

The project is still early, but the goal is to make something boring, real, testable, and useful.

reddit.com
u/DeerSpotter — 5 days ago
▲ 9 r/OpenSourceAI+2 crossposts

I’ve been digging into this project:

github project

It’s essentially an open implementation of a provider edge router that can run on Linux and integrate into modern environments like Kubernetes, exposing networking interfaces similar to traditional infrastructure. ()

That got me thinking about something much bigger.

What if we evolved this into a distributed, user-powered edge network?

Concept direction:

• Turn edge nodes into lightweight “micro CDNs” running on user devices

• Use WebRTC or similar for peer-to-peer chunk distribution

• Layer multiple CDNs and fallback paths for resilience

• Add distributed signaling and room partitioning

• Build adaptive peer scheduling based on bandwidth and latency

• Enable real-time streaming with media source playback and ABR

• Integrate BGP-style routing logic or overlay routing for dynamic pathing

The idea is basically:

Instead of relying on centralized providers like Cloudflare, the network strengthens as more users are active.

Some specific areas I’d like input or help on:

• Peer mesh architecture design

• WebRTC chunking protocol optimization

• Distributed signaling strategies at scale

• Load balancing across peers vs fallback CDNs

• Security model for untrusted edge participants

• Incentive models or passive contribution systems

• Whether this should extend into edge compute as well

I’m not trying to reinvent networking theory blindly. I want to build something practical that could actually run in production environments and scale.

If you’ve worked with:

• WebRTC

• P2P systems

• CDNs or edge networking

• Kubernetes networking or BGP

• Streaming pipelines

I’d really value your thoughts or contributions.

Even if you just want to critique the architecture, that’s helpful.

If this direction is viable, I’m planning to formalize it into a proper repo with modular layers:

mesh, signaling, transport, playback, orchestration.

Curious if this is something worth pushing forward or if there are existing projects I should be studying deeper first.

u/DeerSpotter — 19 days ago

They have now added jailbreak detection into

6.8.45 - 6.8.44 was the last working version.

Who in there right minds limits the amount of users?

No wonder Microsoft is going down the drain. I can't even turn off tweak injection to make this work they just care about my full system when they are a tiny small part of my system.

reddit.com
u/DeerSpotter — 19 days ago