![Image 1 — [ANDROID] ScanBeast — an RPG where you scan real-world barcodes to summon monsters and fight](https://preview.redd.it/0qsoaz36vlbh1.jpg?width=2048&format=pjpg&auto=webp&s=2ce55b60eb34c3ac7fa20f32ce9f1f4364dccb1e)
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[ANDROID] ScanBeast — an RPG where you scan real-world barcodes to summon monsters and fight
Hey! Solo dev here, sharing ScanBeast, an Android game I've been building and iterating on for a few months.
The hook: you scan a real product's barcode (via Open Food Facts, a free/open grocery database) and it turns into a monster. The monster's stats aren't random — they're derived from the actual Nutri-Score and nutrition facts of the product. Healthier food = stronger beast. It's a small nudge to make grocery shopping (and reading labels) a little more fun.
What's in it right now:
- Scan products → catch monsters, build your Bestiary
- Turn-based battles with elements (Fire/Water/Earth/Air) and abilities
- Live PvP duels with a friend over WiFi or Bluetooth — no internet needed
- Evolve beasts through 5 stages by catching duplicates
- Achievements/trophies + daily missions
- A small consumables shop (potions/shields) as a coin sink
- A "health corner" on each card showing the real nutrition data behind the monster
- Full English/Italian localization, live-switchable
Tech: Qt6/QML + C++ for the client (single codebase, portable to iOS later).
It's still early and solo-developed, so some monsters are placeholders (art pipeline is Gemini + ESRGAN upscaling, new art rolls out automatically without app updates). I'd genuinely love feedback — what's fun, what's confusing, what you'd want next.
Free to play on itch.io: fugush.itch.io/scanbeast
2-min feedback form if you don't want to comment: https://forms.gle/SBERT68MPXSRHe3U9