u/Difficult_Durian_704

▲ 0 r/Cubers

How do I Improve f2l

I've been cubing for 5 years now, and have been averaging about 30 seconds for 2 years now. I don't practice 3x3 a ton as I have so many other puzzles I like trying to learn without tutorials. Recently I've been wanting to really grind and improve on 3x3 and start getting an average closer to 15-20 seconds.

I learned two look oll and pll from jperm videos and have gotten quick with that, but I still use the beginners method for solving the corners and edges for f2l and it KILLS my solves because of the amount of regrips I do and its overall inefficient. I have watched jperms beginner f2l tutorial and understand all of it, but I'm having trouble applying it to solves still. I also feel like when I went to watch his advanced f2l, it's way too much to be learning too early.

Below are my main three questions

How have you other cubers learned f2l quickest? I have a gan 12 ui maglev smart cube I can use for learning algorithms, but idk if it's the best way to learn. What method worked best for learning? If it's a YouTube tutorial, please link it if possible.

Also, how long did it take you guys to learn it? Cubestation says like 41 algorithms which seems like a lot to remember.

Lastly, how do you guys recognize edges and corners that need to be paired so quickly? They're scattered everywhere like crazy and I find it difficult finding pieces to pair in the first place when attempting to f2l. Particularly when they are in the back where you can't see them.

reddit.com
u/Difficult_Durian_704 — 16 hours ago
▲ 1 r/cubing

How do I Improve f2l

I've been cubing for 5 years now, and have been averaging about 30 seconds for 2 years now. I don't practice 3x3 a ton as I have so many other puzzles I like trying to learn without tutorials. Recently I've been wanting to really grind and improve on 3x3 and start getting an average closer to 15-20 seconds.

I learned two look oll and pll from jperm videos and have gotten quick with that, but I still use the beginners method for solving the corners and edges for f2l and it KILLS my solves because of the amount of regrips I do and its overall inefficient. I have watched jperms beginner f2l tutorial and understand all of it, but I'm having trouble applying it to solves still. I also feel like when I went to watch his advanced f2l, it's way too much to be learning too early.

Below are my main three questions

How have you other cubers learned f2l quickest? I have a gan 12 ui maglev smart cube I can use for learning algorithms, but idk if it's the best way to learn. What method worked best for learning? If it's a YouTube tutorial, please link it if possible.

Also, how long did it take you guys to learn it? Cubestation says like 41 algorithms which seems like a lot to remember.

Lastly, how do you guys recognize edges and corners that need to be paired so quickly? They're scattered everywhere like crazy and I find it difficult finding pieces to pair in the first place when attempting to f2l. Particularly when they are in the back where you can't see them.

reddit.com
▲ 11 r/vex

Guy talking crap on my bot for no reason.

Yesterday, this random dude came into my comment section and is talking about my bot being garbage when it's just unique. Won't listen to anything I say and just goes on to a new point every reply about how it sucks and Im being cocky somehow. Is this true? I mean I had no intention of being cocky in the video and to me it doesn't sound this way. Either way, people like this should not be allowed to compete if they're gonna treat others like this for no reason.

Check out my video if you haven't, and listen to that audio so you can see what I'm talking about and what I believe he thinks is me being "cocky" somehow.

Also, this was a two day rebuild from a basket bot as well so obviously it's not gonna be the greatest build and we lacked time to do it before a tournament.

▲ 63 r/FRC

Lego frc robot

Hey frc people, I need your help/advice again. I'm working on a Lego frc robot and I'm having issues with the hopper jamming. I even added a belt mechanism with rubber bands and it isn't helping. Any ideas on how to make the hopper not jam?

Also if anyone is wondering, yes this shoots and it shoots pretty good. I 3d printed a scaled down rebuilt hub for scoring and it scores.

u/Difficult_Durian_704 — 1 month ago
▲ 18 r/FRC

Lego frc robot help

I don't know how many of you have seen my previous posts here, but Im making a frc rebuilt robot that works just like a real one only it's made of Lego and shoots nerf rival balls since they are a dense foam ball like the ones in rebuilt. I need help because I'm stuck. The battery box and ir sensors take up more room than I was expecting and it leaves me with a like 12 by 16 stud area to add a turret and turret motor which is six studs alone and an indexer of some kind. Any ideas on how I can make my turret more compact and what is the best indexer design for my small work area? Also, I'm kinda stuck on a compact intake design as well so if you have any ideas please let me know!

Btw I'm using power functions motors and some off brand power functions motors that are really slow but are the size of a 2x4 brick just taller.

u/Difficult_Durian_704 — 1 month ago
▲ 54 r/FRC

Lego frc rebuilt bot

Hey FRC students! I'm in vex, but because of a cousin being in frc I've got big into watching frc and went to the GKC rebuilt tournament this year which was sooo fun. I since have been inspired to make my own frc robot, except out of Lego... I'm using only Lego power functions motors as well. This is my turret prototype and it shoots nerf rival ball darts because they are dense foam balls that are yellow. Basically a mini rebuilt ball.

If anyone had advice for this project, I would love the help. Also, check out my progress videos on Mr. Lizard on yt. Ill mention anyone I get advice from in my vids.

u/Difficult_Durian_704 — 2 months ago
▲ 4 r/FRC+1 crossposts

Please help

I am working on making a Lego version of an frc robot that fires Lego soccer ball pieces with a flywheel and hooded shooter. Thats where I get stuck. I have everything else built, but I can't seem to get my Lego power functions motor to be geared high enough to get it to launch more than 3 ish inches. Any ideas on how to make a quick flywheel turret with the power functions motor or another motor? Also, I have a 3d printer but no cad skills besides tinkercad and I can't figure out a turret hood design so anyone with Ideas for how to make a flywheel turret please help me. I'm desperate to get this to work. Keep in mind I would like this to be very compact.

reddit.com
u/Difficult_Durian_704 — 2 months ago
▲ 3 r/FRC

Hey everyone! I'm entirely stuck on a project. I'm making an frc robot out of Lego based on this year's game. I plan on making it fire a Lego soccer ball piece and I want to scale the bot to that. I'm struggling to get a single wheel flywheel turret to shoot it hard enough to launch more than like 2 inches. I think part of it is compression. Any ideas on how I can make a turret similar to an frc bot that shoots about a foot or so and can be really compact. I have multiple power functions Lego motors for the project and would like to use these. To any lego builders here, please help me prototype something! Any help appreciated! Please dm me if you have pics of something you get working. I do have a 3d printer so I can use that for it but don't know cad besides tinkercad. I also have tpu if you have ideas for how it can be used.

reddit.com
u/Difficult_Durian_704 — 2 months ago