Tornado: Research and Rescue has been completely rebuilt!
▲ 15 r/IndieGameJoe+2 crossposts

Tornado: Research and Rescue has been completely rebuilt!

I have spent the last couple of years completely rebuilding my game Tornado: Research and Rescue

The tornadoes use a 3D fluid simulation and volumetric rendering, allowing me to create distinct features like horizontal vortices and multi-vortex wedges.

The maps are procedurally generated, up to 50x50km, along with a randomised distribution of CAPE and SRH - tornadoes strengthen and weaken according to the environment as they track across the map.

I also recently introduced rain-wrapping and chemical seeding, allowing you to change the tornado's strength, size, ground speed and path stability. You have to lookout for runaway feedback loops though!

It is now unrecognisable from the original 2023 version, I hope you enjoy and I'm happy to answer any questions about the game or the development of it :)

youtu.be
u/Disastrous-Buy-6645 — 2 days ago

I’m working on a storm chasing game with randomised tornadoes: this one crossed the road during a stream and looked great

Each tornado in the game is randomised, so this wasn’t scripted, it just happened while I was streaming and I clipped it because the motion in the funnel looked amazing.

youtu.be
u/Disastrous-Buy-6645 — 3 months ago