u/Disastrous-Spot907

▲ 7 r/gamedevscreens+1 crossposts

In between dangerous expedition, you have to manage your base and survivors. Plant food to secure a reliable income or starve to death

u/Disastrous-Spot907 — 22 hours ago

I worked on an explosion system. Use explosions against enemies or change the map layout (predefined trigger, NOT a fully dynamic system)

u/Disastrous-Spot907 — 4 days ago

Creating new abilities: Focus Fire ability of a Striker-Bot. +200% attack speed in a narrow cone. It takes a few seconds to setup and the Striker is pretty vulnerable to flank attacks so you should defend it.

u/Disastrous-Spot907 — 11 days ago

This is the expedition loop of my sci-fi survival/base game. On expeditions you gather resources and perform tasks while fighting enemies. In your homebase, you manage your survivors, upgrade robots and stations.

I'm working on a real trailer next. What parts from this clip must be in there?

u/Disastrous-Spot907 — 13 days ago

Some info to check if the capsule represents my game correctly:

Name: Frost Protocol

It's a strategy game with realtime tactics combat. Combat is obviously represented by the muzzle and the enemy but between fighting you also have to perform tasks, such as repairs or hacking, which (hopefully) is represented by the robot in the middle working on the cable.

Besides combat only there is a management part between missions (similar to XCOM) so I went with the scan icon for the "o" in Frost.

You can roast the capsule as hard as you like :) only makes it better in the end!

u/Disastrous-Spot907 — 23 days ago