A card city-building game I'm developing, ensuring it runs well on Steamdeck
(Forgive the video quality, I wanted to make sure I captured actual Steamdeck gemplay)
Thought I'd share this video of me playtesting a game I'm working on. One of my top priorities is making sure it runs super well on handheld devices, particularly the Steamdeck.
The game itself is a bit of a crossover between Final Fantasy's Triple Triad and a city building game like Dorfromantik. With a cyberpunk/futuristic backdrop. It's designed to be very simple with a focus on "drop in and play a game or two" mentality. I also have a autonomous monthly Leaderboard feature for some competitiveness, but still need to work on building/card variety.
The amount of profiling and optimization I've done even on a simple game like this has made me question the decisions I made on my previous game, and having both gamepad+touch and mouse+keyboard controls working side by side can be a challenge! 😅
The game is called Neon Pulse - if you're interested I have an early Steam page set up to start gathering Wishlists!
store.steampowered.com/app/4390100/Neon_Pulse/
It's a bit of a polished vertical slice at the moment, but let me know what you think, happy to hear feedback or answer any questions!