Il faut en finir avec la complexité des mouvements sismiques.

Maintenant il faut dire et écrire "trembleterre" et non plus tremblement de terre.

En fonction de la violence de ce trembleterre, on ajoute des 'r' à Trrrrrembleterre.

On pourra dans le futur employer tremblelune, tremblemars...

^((pensée de douchette à vocation hygiénique))

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u/DonChapulinChavito — 21 hours ago

[Discussion] Endurance, Outfit and levelling : don't do this mistake !

A title a bit baity but all is real.

Most if not all of you (he he) know the link between a high level of health and the use of certain outfits (+X End) while levelling.

Sometimes, you only have the opportunity to level dwellers having 10 End with less than the +7 End outfit (Heavy wasteland gear) So +3 +4 or +5.

The problem is, while in the wasteland, your dweller will equip what it considers to be the best outfit and the best weapon. For the weapon, not really a problem, it goes always (mostly) up.

For the outfit : If a dwellers finds an outfit with better stats but NOT +End related, it will equip it. Ex. you equip the dweller with a +3 End outfit and send it to the wastes. It WILL find 'better' gear. A splendid +4 Perception +1 Luck !!! (or worse)

So your levelling dweller is screwed. The earlier it finds the 'wrong' outfit, the lower the health gains will be.

Conclusion : Don't send dwellers you intend to keep a long time to the wasteland for levelling with something less than +5End.
As you don't find Legendary outfits in the wasteland so the chances of it being replaced are close to zero.

That is it.

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u/DonChapulinChavito — 21 days ago

[Discussion] How to (kind of) have Patrols in the vault !

Roach Patrol in Action

The image doesn't look that Patrolly yet but let me explain.

I'm in a breeding program right now so i have a lot of temp dwellers to sort (those not rare / legendary). They are everywhere. Walking calmly in all the parts of the vault (pictured)

(have you seen the women in the red dress... look again)

What is this VAULT Patrol thing ?

At some point, i'll have a mass of dwellers not affected to a room by not giving them jobs after they return from the Wasteland or quests. They'll have the Coffee Break status.

Coffee Break status is a Shroedinger state where the dwellers are in the Vault but not really affected by it. They won't be subject to incidents and walk past burning people)

When i am done training / levelling them (mostly End), i will bring them back from the outside and NOT give them any work.

The will be in a permanent Break status, Patrolling the vault all the time, everywhere.

With a proper attire (that one) and weapon, they will be a force to reckon with in case something happens in a room during an incident.

The Fire Hydrant Brigade, The Nuka Blastards, The Rolling Pinners, The Aliens Patrol, Vault Watch Babes, The Rescue Ghouls... Each its own style !

For example, if an incident happens in a training room not far, they will replace the low level / health dwellers and fight. Once done, everyone will go bacK to their usual routine, training / patrolling !!

Keep in mind they will still require water / food so plan ahead.

I have potentially 30 of them now (untrained for the moment) but plan to have at least 50.

The bad news :
-If you like to access to dwellers quickly in the vault list to send them to the wastes, you'll have a lot of "Coffee Break" ones you'll have to scroll past by...
-If they are not affected to a task, their happiness will lower (maybe down to +-50) Keep people in Radio rooms to cheer them (if affected by it, i don't think so but i'll check it out)
-The will clutter your vault, if you need to move people they cousl be in the way, nothing important with worth noticing.

If you accidentally put them in a room outside of an incident, just send/call back from the wastes and they will return to their original status.

Enjoy your new Patrollish teams ready for action Anytime Anywhere !

Thanks for reading,

Overseer out.

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u/DonChapulinChavito — 3 months ago

[Discussion] Time's almost up !

Hellow fellow Overseers !

'Tis the end of this season (1 day 22 hours on my side of the planet)

It is time to bring back your living dead dwellers (picture related), tie loose ends, clean the messy bits, finish the trainings and craftings, put the radio on external mode and EXTERMINATE everything for the grand finale !

Prepare for the Vaultocalypse as all but the Nuka Colas remaining will be wiped out ! Claim what's left to be claimed, mourn those who the void is waiting.

How was it for you ?

On my side, i really enjoyed the new missions, the change of setting, the humour, the wheel was back (all on pets as usual). But it wasn't as challenging as Ultracite.

The Enclave attacks were meh... (got maybe 10 of them) even when highly equipped, they still (i imagine) relied on the average dweller level in the vault. So my poor little, ill equipped, badly prepared dwellers would wipe them out in seconds.
I got lucky with the pet wheel so all my newborns were +3 special. OP babies everywhere !

Tried to spare my nukas so i should get +- 150 for another vault.

Had a lot of new bugs and funny stuff i'll share in another post.

See you on the other side ! Seems the next is Institute related... Shawn.... SHAWN !

u/DonChapulinChavito — 3 months ago