



Need testers for an iOS trap-building PUZZLE GAME!
Hi testers!
I'm in beta on my trap-building puzzle game, YOU GO BOOM.
You need to build chain reactions in order to set off a bomb, using a variety of specialty pieces.
There's a campaign mode, with increasing difficulty as you go, a beginner mode if you prefer to start there or for younger players, and a daily puzzle that gets harder throughout the week.
I'm looking for feedback on:
-The difficulty progression
-The clarity of the onboarding
-How much you were drawn to play again
-And of course any bugs or glitches!
I've got space for 100 testers on Test Flight: https://testflight.apple.com/join/W3NXG6bB
Thank you!