Image 1 — ERS Statos UE
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▲ 46 r/ShipandPilot+2 crossposts

ERS Statos UE

ERS Statos UE

The wind on Vectera howls with a persistent, abrasive rhythm, scouring the metallic exterior of the ERS UE outpost. I sat in my small office hab, the dim glow of my terminal casting long, sharp shadows across the room. I’m Robert McCall, but out here, in the quiet corners of the Settled Systems, they call me "Leo."

My comms chirped—a encrypted burst transmission. I tapped it open. It was Rik Ulfednar-Hammer, "The Iron Wolf." His voice crackled with a mix of excitement and guarded respect. He’d just finished a flight test with Sterling in the Venture UE and was buzzing.

"Leo," Rik said, his voice deep and deliberate. "This ship—the Venture—it’s a game-changer. But I want something else. Something heavy. Something that hides its teeth until the moment it bites."

He sent the schematics for the Statos—a rugged, brutal concept. "Take a couple of weeks," he challenged. "See what ERS can pull together. Just a revision, Leo. That’s all I need."

I didn’t just revise it. I rebuilt it from the hull plating up.

Two weeks later, the Statos descended through Vectera’s thin atmosphere, its silhouette cutting a jagged line against the crimson horizon. It touched down at the ERS outpost, the landing struts hissing as they settled into the dust of the landing bay.

When Rik stepped out of his transport, I was waiting for him at the base of the ramp. He stopped, staring up at the beast I’d constructed. It was four decks tall, a monolithic structure disguised as a utilitarian workhorse.

"You built it," Rik whispered. "I only asked for a sketch."

"I don't do 'sketches,' Rik," I replied, gesturing toward the ramp. "Come on. Let me show you what you're actually flying."

We ascended into Deck 0, the NG-6 landing bay swallowing us whole. We climbed the ladder to Deck 1, entering the heart of the beast: a Stroud Premier Edition 2x1 Armory. It was clinical, efficient, and lethal. To the fore sat the SE335 Voyager Bridge, the tactical nerve center. Flanking the armory were the brig, the infirmary, and a computer core. Tucked away, I showed him the workshop—complete with a Blacksite research bench for field upgrades.

"Deck 2 is for the logistics," I explained, leading him up the aft ladder to a companion way that opened directly into a secondary forward brig for high-value prisoner transit, topped by an NG-2 top-mounted docker.

Rik’s eyes widened as we walked the perimeter. "And the bite?"

"That’s the surprise," I said.

I pulled up the targeting arrays. I’d outfitted her with six Neutralizer 112MeV Gamma EM Turrets—designed to lock targets down and strip their systems bare—backed by six DSA MPb-Mark-X Obliterators and four Kit Bash 250 MeV Alpha Beams. For defense, the ship was a ghost. I’d hidden a Singularity C-50 Omni shield system—50,000 points of pure mitigation—within the Nova Cowlings, augmented by three TIG Class C Assurance T9B boosters and two Matilija HMF-V units.

"Power?" he asked.

"DPA Insanity 8000 Grav reactor," I said. "It eats anything you throw at it."

I pointed to the exterior. "Those engines? They’re for show. The real thrust comes from the Matilija VT3 Saker Falcon engines buried deep in the frame. Stealthy, fast, and impossible to track." To round it out, I’d integrated an XMA9 Scanning Radar and an ASC-D Multi-Frequency Scan Jammer to scrub contraband from any prying eyes. Two Micro Cheat Modules kept the lifeblood of the ship—cargo, shield health, and fuel—running at peak efficiency.

"Let’s see if she flies," Rik said, a predatory grin spreading across his face.

We jumped to Kryx. As we drifted toward the Key, the Crimson Fleet sentries picked us up. It wasn't a fight; it was a demonstration. The EM turrets slammed into their systems, deadening their power as the Alpha beams carved through their hulls like hot wire through synth-wax. The shields didn't even flicker under their fire.

As we drifted past the wreckage, orbiting the asteroid that served as the Fleet’s base, the Statos felt alive beneath us—a heavy-hitting, silent predator waiting for the next contract.

"She’s yours, Wolf," I said, watching the stars blur through the bridge glass. "Just try not to break her too fast."

 

The ships specs:

Fuel = 10,120, Hull = 10120, Cargo = 1,002,850 (4,964,107 with skill and TN) Shielded Capacity = 1,000,000, C Class Reactor = 217 (### with skill and Terran armada items), Crew = 13, Jump = 157, Shield = 62700 (106,590 with skill). Prisoner beds = 28.

Top speed is = 329 (non-boosted and with skill), Boosted top speed is = 7000+ (with skill, and two 50% booster fuel tanks)

Mob = 100, Mass = 1129

Weapons:

Par = 506 (6 x DSA MPb-Mark-X Obliterators), Par = 691 (4 x Kit Bash 250 MeV Alpha Beams), and EM = 10 (6 x Neutralizer 112MeV Gamma EM Turrets)

Credit to Ulfhednar for the build of the Statos ship they did.

Here is reddit post for the ship:

https://www.reddit.com/r/StarfieldShips/comments/1u5tmjb/statos_beyond_the_last_sky/

Stop on by give them some love for the great build they did.

 

Interior Video of Statos UE:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1ufl243/interior_video_of_ers_statos_ue/

 

Battle video of ERS Statos UE

https://www.reddit.com/r/ERS_Shipbuilder/comments/1ufl3dd/battle_video_of_ers_statos_ue/

This ship will not be for sale.

Price NA.

u/Dry-Understanding447 — 11 days ago
▲ 39 r/ShipandPilot+2 crossposts

ERS Venture UE

EXT. SPACE - ORBIT OF VECTERA

I watch from the bridge of my personal yacht as the Halley’s Comet—Robert “Leo” McCall’s specialized modification of the LEC Meridian Star—glides into formation. It’s sleek, predatory, and brutally efficient. Even from here, I can see the subtle refinements Leo made to the chassis. I’ve spent my life building the Venture line for Lindan Engineering Corp, but looking at what Leo did with our architecture, I feel a rare, uncomfortable ripple of envy.

I need ERS to build me a Venture. Not an LEC production model, but a ghost. A machine that looks like an entry-level hauler but hits like a planet-killer.

INT. ERS LANDING PAD - VECTERA - DAY

Rain streaks the landing pad’s forcefield. I step off my ship and into the office hab. LEO MCCALL is waiting, a tactical holo-display already humming in the center of the room.

LEO You flew her, then?

STERLING The Comet handles like a dream, Leo. You’ve got a genius for hidden potential. But I’m not here to talk about the Comet. I want you to build me a Venture.

LEO (Smirking) The Venture is your flagship design. Why come to me?

STERLING Because the LEC assembly lines are watched. I need something that looks like an entry-level transport—transponder and all—but carries the teeth of a battleship. I want it built in the shadows.

Leo gestures to the holo-display. A wireframe of the Venture emerges. It’s perfect. It’s deceptive.

LEO Five decks high. Three pressurized for you and yours. We keep the profile mundane, but the guts… the guts are pure ERS.

EXT. SPACE - SERPENTIS SYSTEM

We are in the deep, dark heart of Serpentis. Va’ruun zealots patrol this space, but they aren’t looking for this ship. On the sensors, we look like a junker, a slow-moving target.

LEO (At the controls) Watch this.

Leo engages the throttle. The ship screams, though it makes no sound in the void. We rip through a Va’ruun battlegroup. Before they even ping their targeting locks, Leo triggers the bank.

Six Neutralizer 112MeV Gamma EM Turrets fire in a synchronized hum, stripping the shields of the closest cruiser in a millisecond. Then, the real violence starts. Six DSA MPb-Mark-X Obliterators and four Kit Bash 250 MeV Alpha Beams vaporize the hull. It’s not a battle; it’s an execution.

STERLING (Whispering) Beautiful.

INT. THE VENTURE - DECK 0

We walk the belly of the beast. The entry is a Dekzon Hope-4X Landing Bay Fore, connected to an Owl Tech Troop Bay. It’s cold steel and industrial shadows. To the port, the Owl Tech Xenowarfare Raptor sits, waiting to be unleashed. The layout is claustrophobic, designed for boarders and misery.

STERLING You hid the weapon banks well.

LEO Structural plating. You’d need a forensic scanner to realize half this ship’s mass is hardware, not hull.

INT. THE VENTURE - DECK 1

We climb the ladder emerging into an SPE Armory. To the fore, a workshop with a Blacksite research bench. To the port, an Infirmary, connected to a Spartan bathroom. It’s stark. Functional. Deadly.

LEO The shield system is a Singularity C-50 Omni, bolstered by three TIG Class C Assurance T9B boosters and four Matilija’s Aerospace HMF-Vs. You’re effectively impervious to anything short of a capital ship’s primary battery.

STERLING And the power?

LEO DPA Insanity 8000 Grav reactor. It’s overkill. It’s insane. It’s exactly what you asked for.

INT. THE VENTURE - DECK 2

We reach the bridge. The SPE Computer Core flows directly into the Control Station, leading to the Stroud Sparrow Cockpit. The Captain’s Quarters are tucked behind an SPE Companionway—a private sanctuary in a ship built for war.

I stand at the console, looking out at the void.

STERLING The contraband scans?

LEO ASC-D Multi-Frequency Scan Jammer. Plus, the Matilija’s Aerospace XMA9 Scanning Radar Dish. You could fly a stolen star through a UC checkpoint and they’d see nothing but a freighter full of spare parts.

I tap the console, bringing up the technical readouts. Two Micro Cheat Modules are used in the engine sytems, overclocking the cargo capacity, the reactor output, and the hull integrity.

STERLING And the engines? Those massive thrusters on the exterior?

LEO For show. The real work is done by four ED-209 Class C engines buried deep in the frame. They move this hunk of metal like a fighter jet.

I look at Leo. The dark mood of the ship seems to bleed into him. He isn’t just an engineer; he’s a manufacturer of ghosts.

STERLING I want it delivered to my personal fleet under the Venture designation. Keep the transponder active. I want anyone who scans me to think I’m an easy mark.

LEO And when they find out otherwise?

STERLING Then they’ll be the ones becoming part of your research data.

I step toward the cockpit window. The Serpentis stars look like cold, unblinking eyes. I know this ship will be updated constantly—Terran Armada hardware, Free Lanes tech—whatever it takes to keep it at the top of the food chain.

STERLING (CONT'D) How soon?

LEO It’s already drifting in the yard, Sterling. Waiting for you to christen it.

I feel the power humming through the deck plates. A DPA Insanity 8000 reactor beating like a black heart beneath my feet. This isn't just a ship. It’s an apex predator disguised as a beast of burden.

STERLING Good. Let’s see how she handles a real test. Take us to the edge of the settled systems. I want to see what happens when I give the order to fire everything at once.

Leo grins, his silhouette merging with the dark geometry of the bridge.

LEO It’s going to be a bloodbath.

STERLING Exactly.

 

The ships specs:

Fuel = 10,720, Hull = 7444, Cargo = 1,012,550 (5,012,122 with skill and TN) Shielded Capacity = 1,001,400, C Class Reactor = 220 (### with skill and Terran armada items), Crew = 7, Jump = 148, Shield = 63700 (108,290 with skill). Prisoner beds = 0.

Top speed is = 593 (non-boosted and with skill), Boosted top speed is = 4157 (with skill, with fuel to use up)

Mob = 100, Mass = 1334

Weapons:

Par = 691 (4 x Kit Bash 250 MeV Alpha Beams), Par = 506 (6 x DSA MPb-Mark-X Obliterators), and EM = 10 (6 x Neutralizer 112MeV Gamma EM Turrets)

Credit to Lindan (NxtBrolin) for the build guide of the Venture ship they did. Here is the youtube build guide of it:

https://www.youtube.com/watch?v=URXQzrpjrhQ&t=2520s

Here is reddit post for the ship:

https://www.reddit.com/r/StarfieldShips/comments/1tzii2g/cx19_ventureclass_xeno_hauler_trailer_build_guide/

Stop on by and watch it and give them some love for the great build they did.

 

Interior Video of Venture UE:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1uaa34i/ers_ue_venture_interior_video/

Battle Video of Venture UE:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1uaa4zy/battle_video_of_ers_ue_venture/

This ship will not be for sale.

Price NA.

u/Dry-Understanding447 — 17 days ago

ERS Universal Export Halley's Comet

The silence of Vectera is absolute, a stark contrast to the boardroom politics of the ERS Universal Export headquarters. I, Robert “Leo” McCall, sat on the edge of a landing strut, watching the dust motes dance in the light of the binary stars. I was enjoying the peace when my comms unit chirped—a high-priority encrypted ping from Sterling, the CEO of Lindan Engineering Corp (LEC).

"Leo," Sterling’s voice echoed, crisp and unhurried. "We’ve just finalized the Meridian Star. It’s a masterpiece of orbital engineering, but I find myself wondering if ERS could push the envelope further. I’m sending you the schematics. Show me what you’d do with it."

I pulled up the holographic blueprints. The Meridian Star was efficient, but it lacked the sheer, imposing presence I preferred. My mind raced, layering sections, optimizing flow. I didn't just want a ship; I wanted a fortress that could command the void.

I broke the ship into three distinct tiers. On Deck 0, I opted for a Dekzon Hope-4X Landing bay for rapid deployment, leading directly into an Owl Tech Troop Bay. The heart of the vessel’s logistics would be a TIG three-level stairway, serving as the spine of the entire operation. Mounting the stairs to Deck 1, the tactical layout became clear: a SPE 2x1 Control Station hub, flanked by an infirmary for triage, an armory for heavy ordnance, and my own quarters for when the abyss stared back. I dedicated the port and starboard sections to a massive 28-bed brig. If ERS was going to police the sector, we needed the capacity to house the lawless.

Moving to Deck 2, I prioritized the intelligence suite: an SPE Computer Core leading to a crafting and research companion way, culminating in the bridge—a sleek SPE SE134 Hermes.

"Let’s see if she flies," I whispered.

Construction was swift. I integrated a DSA MS70C Singularity Drive powered by the beastly DPA Insanity 8000 Grav reactor. For defense, I obsessed over the numbers. I equipped a Singularity C-50 Omni shield system bolstered by four TIG Assurance T9B and four Matilija’s Aerospace HMF-V units—a wall of energy capable of shrugging off a cruiser’s broadside. To keep her agile, I hid four ED-209 Class C engines behind the visual engine decoys; on radar, she would look slow, but in a dogfight, she would dance.

The arsenal was designed for surgical control. Six Neutralizer 112MeV Gamma EM Turrets would fry the systems of any target I needed to capture alive, while six DSA MPb-Mark-X Obliterators and four Kit Bash 250 MeV Alpha Beams stood ready to erase threats, whether they were nimble A-class raiders or lumbering M-class behemoths. With a Matilija’s Aerospace XMA9 Scanning Radar and an ASC-D Multi-Frequency Scan Jammer, we were invisible to the law and omniscient to our prey.

I took the ship to Serpentis I. The blackness of space felt different behind the glass of the Hermes bridge—it felt like property. Almost immediately, the radar spiked. Va'ruun vessels dropped out of warp, aggressive and hungry.

I didn't panic. I watched the telemetry as the Micro Cheat Modules balanced the shield drain and reactor load in real-time. "Let’s test the dampeners," I muttered, locking onto a lead interceptor.

The EM turrets flared. The enemy ship shuddered, its power grid collapsing instantly as it drifted, lifeless and disabled. A second ship dove at me, cannons blazing. My shields didn't even flicker. I adjusted the thrust, the hidden ED-209s screaming, and pivoted the ship with impossible grace.

As the battle subsided, I looked at the cargo manifests streaming onto my console. I had fulfilled the bounty, secured the area, and proven that LEC’s design was merely a foundation. I looked toward the distant stars, knowing that with the Terran Armada and Free Lanes tech slated for future integration, this ship “ERS Halley’s Comet” wouldn't just be the best ship in the fleet. It would be the apex predator of the galaxy.

Sterling wanted to see what ERS could do. I had just shown him that while he built ships for the stars, I was building a ship that owned them. 

 

The ships specs:

Fuel = 15,300, Hull = 10709, Cargo = 1500900 (7429455 with skill and TN) Shielded Capacity = 1,500,050, C Class Reactor = 292 (### with skill and Terran armada items), Crew = 15, Jump = 140, Shield = 68600 (116620 with skill). Prisoner beds = 28

Top speed is = 593 (non-boosted and with skill), Boosted top speed is = 4157 (with skill, runs out of fuel)

Mob = 100, Mass = 1270

Weapons:

Par = 506 (6 x DSA MPb-Mark-X Obliterators), Par = 691 (4 x Kit Bash 250 MeV Alpha Beams), and EM = 10 (6 x Neutralizer 112MeV Gamma EM Turrets)

Credit to Lindan (NxtBrolin) for the build guide of the Meridain Star ship they did. Here is the youtube build guide of it:

https://www.youtube.com/watch?v=WuwSYOMdNaQ&t=879s

Here is reddit post for the ship:

https://www.reddit.com/r/StarfieldShips/comments/1sw6xpq/meridian_star_gen_1_redux_trailerbuild_guidetour/

Stop on by and watch it and give them some love for the great build they did. 

Interior Video of Halley’s Comet:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1tqc266/ers_universal_halleys_comet_interior_video/

Battle Video of Halley’s Comet:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1tqc4l1/ers_universal_halleys_comet_battle_video/

This ship will not be for sale.

Price NA.

u/Dry-Understanding447 — 1 month ago

Possible spacesuits and clothing

Good day all,

I spent some time at the Da Vinci museum in Milan today. They had these on display, I think they would be pretty neat if added.

Edited: Sorry they are not the best angles for the photos.

u/Dry-Understanding447 — 2 months ago
▲ 15 r/ERS_Shipbuilder+1 crossposts

ERS Universal Export Jehanne

The lights of The Well always felt like the dying embers of a forge—flickering, dim, and heavy with the scent of ozone and stagnation. I sat at a table in Kay’s, the remnants of a lukewarm meal pushed to the side, my mind miles away from the mundane commerce of ERS. Corporate logistics, supply chains, and quarterly projections were beginning to chafe. I needed something sharper. I needed a shadow division.

Universal Export. The name tasted metallic, cold, and final. It would be the shroud under which I’d build ships that didn't exist in any official registry, vessels designed not for hauling ore, but for the quiet erasure of problems.

After settling the tab, I made my way to Jake’s bar. The atmosphere was thick with the usual suspects, but my eyes locked onto a familiar silhouette: Nova Min. They were nursing a drink, their presence radiating the kind of lethal competence that most people spent their whole lives trying to hide.

"Nova," I said, sliding into the stool next to them.

They didn't flinch. "Leo. You look like a man plotting an insurrection."

"Just expansion," I replied, masking the edge in my voice. "Let’s go back to Kay’s. The noise in here is insulting to the conversation I want to have."

We returned to the privacy of the upper floor, where I’d paid a premium to clear the room. The silence was heavy, broken only by the hum of the ventilation and the clinking of our glasses. We traded war stories of ERS and Nova Corp builds, two giants dancing in the dark. I pulled up a schematic of my latest project: the Dire Wolf. It was a B.E.S.T. + series ship—a prototype currently gathering dust in New Atlantis, waiting for the right moment to hunt.

Nova swiped through the holographic files, her fingers dancing over the blueprints of the Joan of Arc. She paused. "This one," she murmured. "The layout is unique."

She pulled up the original configuration: the Stroud landing bay on the port side, the cramped 2x2 brig, the computer core, the slim Deimos docker. It was a utilitarian coffin. I watched the projection, my mind already gutting it, rearranging the bones of the ship into something far more predatory.

"Stop," I said, cutting them off. "The layout is a liability. It’s too predictable. It lacks the teeth for what I have in mind."

We parted ways an hour later, the air between us charged with the silent promise of a new era. I didn’t go to sleep. I headed straight for the landing pad at New Atlantis where the Dire Wolf sat like a sleeping beast. From there, I took a shuttle to the Den, the only place quiet enough to rewrite the laws of engineering.

I pulled the Joan of Arc schematics onto my holographic table and began the vivisection. I tore the decks apart, scattering the modules like viscera.

First, the base. I added a second landing bay on the starboard side to ensure no one could force me into a single exit point. I gutted the original brig, replacing it with a 2x1 Stroud Primer Edition (SPE) Aft Brig, centered for cold, calculated security. I flanked it with a 2x1 SPE Armory to the starboard and a 2x1 SPE companion way to the port. I integrated the SE landing bays with surgical precision, ensuring that the ship was a labyrinth of hardpoints and tactical geometry.

I moved to Deck 1, the heart of the ship. I redesigned the flow, entering through the armory into a 3x1 SPE companion way. I placed the Captain’s quarters at the rear port, tucked away like a bolt-hole. The mid-starboard side housed the 2x2 SPE battle station, shielded by a 2x1 SPE Control station and a 1x1 SPE workshop. Everything was SPE—the standard for those who understood that performance was the only metric that mattered.

Then came the teeth.

I don't believe in fair fights. I installed six Neutralizer 112MeV Gamma EM Turrets. Their purpose wasn't to destroy; it was to silence. To stop an enemy ship dead in the void, freezing them in place so they could be dismantled or boarded at my leisure. For the threats that couldn't be reasoned with, I lined the hull with six DSA MPb-Mark-X Obliterators and four Kit Bash 250 MeV Alpha Beams. Whether it was a fragile A-class scout or a lumbering M-class titan, the result would be the same: a smear of burning debris.

Powering this monster required a heart that didn't know the meaning of fatigue. I installed the DPA Insanity 8000 Grav reactor, a beast that hummed with a dangerous, unstable frequency. For protection, I wrapped the craft in a Singularity C-50 Omni shield system, bolstered by a TIG Class C Assurance T9B shield booster and two Matilija’s Aerospace HMF-V shield boosters. The hull wouldn't just be armored; it would be untouchable.

I refined the optics and the reach with a Matilija’s Aerospace XMA9 Scanning Radar Dish, stripping away the enemy's ability to hide or lock on. I threw in an ASC-D Multi-Frequency Scan Jammer to ensure that contraband—or the ship itself—remained a ghost to local security.

I looked at the engines. The exterior housing, the SAE-5110, was a masterpiece of misdirection—a decorative shell designed to catch the eye. Hidden deep within the frame were four Matilija Aerospace VT3 Saker Falcon Fighter Engines, providing the thrust to dance through a gravity well and the silence to disappear into the black. Finally, I integrated two Micro Cheat Modules. They were the finishing touch, stabilizing the cargo, managing the power spikes, and masking the grav-jump signature. It was an unfair advantage, and that was exactly how I liked it.

I stood back, watching the holographic wireframe spin slowly in the dark of the Den. It wasn't just a ship anymore. It was an instrument of absolute control. The Joan of Arc had been reborn as a predator, a vessel fit for the Universal Export division.

I looked out the viewport at the stars. Somewhere out there, there were targets, and there were debts. ERS was about to stop being a shipping company and start becoming a reckoning. I turned off the projector, the room plunging into shadows, and smiled. The hunt was about to begin.

 

The ships specs:

Fuel = 10,240, Hull = 7253, Cargo = 1003450 (4515525 with skill and TN) Shielded Capacity = 1,000,300, C Class Reactor = 216 (### with skill), Crew = 11, Jump = 148, Shield = 58900 (94240 with skill). Prisoner beds = 14

Top speed is = 299 (non-boosted and with skill), Boosted top speed is = 69?? ish (with skill, runs out of fuel)

Mob = 100, Mass = 997

Weapons:

Par = 482 (6 x DSA MPb-Mark-X Obliterators), Par = 691 (4 x Kit Bash 250 MeV Alpha Beams), and EM = 10 (6 x Neutralizer 112MeV Gamma EM Turrets)

I would like to give Anarchy Nova a big thanks. This ship is an ERS rebuild of Nova’s Joan of Arc ship. https://www.reddit.com/r/StarfieldShips/comments/1od9o49/bonehook_terrorclass_predator_bclass/               

Interior Video here:

https://www.reddit.com/r/ERS_Shipbuilder/comments/1t4ibwq/ers_universal_export_jehanne_interior_view/

Cost to build is between 1 to 2 million credits.

This ship will not be for sale.

Price NA.

u/Dry-Understanding447 — 2 months ago
▲ 47 r/Planes

I thought this coffee cup was fun. Naval carrier worker only in boxers sending planes off the ship.

u/Dry-Understanding447 — 2 months ago

Good day all,

Does anyone know if it is possible to setup a creation/mod that randomizes the ships flown by npc's.

I am just wondering, since Dragonfire atleast is not out and about in space. I just wish to see more pre-made ships being flown in space.

reddit.com
u/Dry-Understanding447 — 2 months ago

As anyone tried making a creation/mod that allows the game to make ships for you. There would be either a slider (like character creation) or multiple choice for the reactor and grav drive. The game also knows a ship needs fuel, cargo, landing bay and landing gear to exist. It also knows if the ship is too big it has floating pieces too or even parts that are interfering

Then for shields, weapons and such. You can place those or have the game place those too.

reddit.com
u/Dry-Understanding447 — 2 months ago

Good day all,

Does anyone know if there is issues with Bedlam Dungeon Randomizer and the new update and DLC. I keep having an issue at a terran armada location where I need to get a black box. This is after getting the three for the void people. Which i removed royal enemies level too. Which I read on reddit, that leveling creations/mods are causing issue with the new update.

reddit.com
u/Dry-Understanding447 — 2 months ago