▲ 0 r/mwo

torso twisting to spread damage is a bad game design mechanic

i thought torso twisting to spread damage was an awkward mechanic to begin with, and after playing Battletech HBS i REALLY think it's awkward now.

In Battletech HBS and table top, it's fine because you're just rotating a torso to spread damage from an outside view of the mech. But in a first person video game, it's a clumsy mechanic because you can't see your enemy when you rotate your torso away. Then you have to keep re-aiming at the enemy. Then twisting again. It's really weird and clunky.

The mechanic should have been entirely abandoned for MWO.

MAYBE it could work by having a "block" button where your mech brings its arms in front to protect its torso. This would be way less awkward.

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u/Due_Butterscotch9241 — 3 months ago