Ninjas need this additional (hidden) passive!!!

the inverse law of ninjas states that the fewer ninjas there are, the stronger the remaining ones must be. as such, i believe that ninjas should have an unlisted passive that portrays this (it should be found under "buffs" when you select them, but not on their character card, because it isnt important): "for every unconscious ninja, all other ninjas increase their attack power by 1%".

depending on unconscious ninjas prevents an ambiguous buff for singular ninjas. this is a small, minimal buff not worth building around and not actually impactful for game balance (+39% damage on the sole 40th ninja left alive after you've lost 39 ninjas is not going to swing the fight. +4% damage on the sole 5th ninja early is not going to swing the fight. etc).

most people wouldnt even notice it because they wont click the buffs tab, but they probably arent ninja appreciators anyway. ninjas are awesome and totally sweet, and i believe that they should have this passive in order to better show their real ultimate power.

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u/Dukaden — 1 day ago

what buffs are additive and what buffs are multiplicative?

specifically wondering about attack powers since there are so many various ways to increase it, but what is the general form that bonuses take? is it worth it to put +30% attack damage on somebody like cyborgs/franks when they're going to scale like crazy? is it just an additive and therefor wasted, or is it multiplicative with their innate scalings? what about food buffs? stuff like that.

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u/Dukaden — 10 days ago

Dude juice should prioritize the most recently knocked out dudes

i just think its kind of dumb for dude juice to proc on dudes that revive in just 1 or 2 days, when there are still dudes in the 3 day category. its more efficient/value. (and i dont know if regular dudes have equal chances, but they should be bottom priority too)

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u/Dukaden — 13 days ago

bag of bones does not seem to be working at all.

thralls gaining revenant stacks round after round, not a single skeleton dude spawns. i do have ancient sword and marrow leech if that matters, like if ancient sword is occasionally taking priority over the summoning and forcing the cooldown, but still, maybe 2 or 3 extra skeletons from ancient sword, but zero from bag of bones.

edit: ancient sword got taken by the scavenger dude. got 3-11 skeledudes during the rounds, but no counters on bag of bones. before, while ancient sword was active, all additional skeledudes were accurately counted on it, but it was only 2 or 3 extra for a total of like 5.

edit: apparently it is working, and i just had a string of bad rounds where it never procced, HOWEVER, it is not counted on the relic.

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u/Dukaden — 20 days ago

Got the launch codes to finish of the G.O.A.T. What a cinematic ending to the first run of the full release!

u/Dukaden — 20 days ago

ajatar or knightus?

knightus or ajatar what should my next purple project be? they both seem really good, but for different reasons. and no, the usual questions of "what does your team need?" and such do not matter, i have plenty of options. im just looking for which of these two that people think is the better option.

also, if i have somebody with a multi-hit skill like mikanagi miran, will they target the ghosts and waste hits?

u/Dukaden — 1 month ago

im missing 3 mana shards, and i swear i've checked the entire map and every cave. i could really use a checklist for the last few.

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u/Dukaden — 4 months ago