u/Dwarfiarty_King

Image 1 —
Image 2 —
Image 3 —
Image 4 —

So, looks stellar in substance painter- looks insane in blender. What am I doing wrong? I changed the settings for exporting to Blender presets and nothing happened.

Where is my detail??

Image 4 is when the normal map is disconnected. When I add my roughness map it also makes it as shiny as glass- it does NOT look like that at all in substance.

Even without the weirdness the normal map is causing, the colors look super washed, I am deeply confused.

EDIT: Thank you all for the help! With the solving of one issue, another begins! I will try to sort this one out myself!

u/Dwarfiarty_King — 19 days ago

Why is my high poly (the red dot in the red circle) mesh so.... small?? Any help would be greatly appreciated!

u/Dwarfiarty_King — 24 days ago