How often do you "crave" your own game?

For example, whenever I'm with my mom's family, I get excited about the chance to play a lot of Pounce (AKA Nertz). I am always in the mood for that game and jump at any chance to play.

Or when my sister visits, I hope she brings King of Tokyo (first edition, not that weird newer version with that extra track).

Do any of you ever think, "today, I am really in the mood for [my own game]"?

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u/EasySwan2184 — 6 days ago

Should I use graphics/pictures of text in the Kickstarter campaign page?

I want to start a Kickstarter for a tabletop game later this year and I'm trying to learn the best practices.

I've noticed a lot of tabletop games use graphics/pictures of rules, shipping rates etc rather than simple text.

I get that it can give the campaign page more branding and a prettier look, but it seems like it would make it harder for people with screen readers or browser translators to read. Maybe that's not a big concern for a card game, though.

So my question is should I load my campaign page with graphics only?

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u/EasySwan2184 — 7 days ago

What percentage of playtesters liked your game?

What percentage of happy players was enough for you to pull the trigger and start working on a Kickstarter or publisher submissions?

Or is there a better metric than percentage who say they like the game?

I've been working on a word game since January. I think I've solved the major hurdles and pain points (I originally had a painful tiebreaker and overcomplicated scoring, for example). Maybe 75% of my play testers have liked the game but I don't know what I should be aiming for here.

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u/EasySwan2184 — 22 days ago

I'm looking for an artist

UPDATE: I HAVE ENOUGH ARTISTS NOW. PLEASE NO MORE DMs.
I have a word game that is ready for non-prototype art made by a real human artist.

It's a simple game and I only need one image really. It'll serve as the logo and box cover.

My preferred art style is like Greek red figure pottery. I just need one image of several Spartans sitting around a coffee table playing a word game (tablet and stylus in hand).

If anyone is interested, please message me. And I'm sorry if the "artist for hire" flair is inappropriate for this post. I didn't see one that said "looking for artist"
UPDATE: I HAVE ENOUGH ARTISTS NOW. PLEASE NO MORE DMs.

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u/EasySwan2184 — 25 days ago

How would your design process change if you had infinite playtesters?

I used to design big games with lots of hex tiles, auctions, and negotiations.

But my wife and daughter, my two most readily available playtesters, hated them. Since they hated them, I never got them tested well enough to feel confident showing those prototypes to strangers.

Now I just make casual guess-the-word games. My wife can test and then reject or approve my design in five minutes and then I can move onto testing with strangers.

I like this genre (quick laughs and cheap prototypes are great), but I wonder what might have been if I had a pool of infinite testers I could draw from.

Do your available playtesters dictate which projects you devote resources to? What genre would you work on if you had the playtesters?

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u/EasySwan2184 — 27 days ago