


Prototype Feedback: A 10-Day Print-and-Play Fitness RPG
I've been looking for a simple print-and-play solo fitness game that would actually motivate me to get out and move. I couldn't find quite what I was looking for, so I decided to try designing one myself!
This is the first prototype of Step Bound, a 10-day solo fitness RPG.
The idea is simple:
- Your real-world steps become XP.
- Spend XP to build your hero.
- Every workout (20+ minutes of intentional exercise) earns you a random loot item.
- At the end of the 10-day challenge, battle the boss using the hero you've built.
Each adventure is self-contained, so when you finish one, you can start a new adventure with a different boss and fresh character. I also included a scoring system so you can try to beat your previous high score. I also currently have eight bosses planned, each with unique abilities, so every challenge feels a little different.
Although I designed it as a solo game, I also think it could work as a friendly competition. Two players could complete the same challenge separately, then battle each other's heroes instead of fighting the boss.
I'd really appreciate any feedback, especially on:
- Is the game easy to understand?
- Does the battle system sound fun?
- Is there anything that feels too complicated or unnecessary?
- Would you print and play something like this?
Thanks for taking a look!