u/OasisSpades

Which gold mechanic do you prefer?

Traditional individual gold piles or gold held on player owned cards?

Quick Rundown:
In Thieves & Merchants you pay gold to play merchant cards in the market and thief cards in the alleys. Merchants gain gold from the bank and thieves steal gold from other players and kill merchants. Each card has a dice trigger and if you roll that number, you activate that cards effects.

First player to hold all market stalls or bankrupt their opponent wins.

Question:
Right now each player has their own gold piles. What if instead of having individual gold piles, you kept the gold on the card that collected it? And when that card is destroyed, the player who destroyed it gets the gold that was on that card. As of right now, thieves steal x amount of gold from players directly.

You can still spend freely from any card’s gold pile that you control.

I don’t think it will change the economy building dynamic completely, but just offer more choices. - Do I kill their best merchant or do I take that pile of gold on their “weaker” merchant?

Thieves & Merchants is fun as is and it plays well with a definitive winner each game, but I am just looking at small mechanic changes to make the game a little more unique or strategical.

Thanks for any feedback on this gold mechanic idea! Happy Play testing to you all! 🎲 🏆

u/OasisSpades — 12 hours ago

Which gold mechanic do you prefer and why?

Play testing has been going very well. It’s a lot of fun and I have a working game with a definitive winner each play which means the mechanics work as is… BUT!

I just thought of something and would like your opinions!

In Thieves & Merchants, you gain gold from a shared bank and steal gold from other players. Each player with their own pile of gold.

What if instead of individual money piles, you kept your “winnings” on the card that collected it and when that card is destroyed, that money is instead transferred to the player who destroyed that card.

You can still spend as you see fit from any card’s pile that you own. It still follows the same concept, except instead of thieves stealing x amount from your pile, they get what is on that card they destroy. I would still have some thieves that steal directly from piles without destroying cards, as I do now. I would just change the “kill thieves” to not steal x amount of gold and instead just collect what’s on that card.

Do you guys like that or is the traditional gold piles better?

u/OasisSpades — 1 day ago
▲ 13 r/MetalsOnReddit+1 crossposts

Board Game Art

I thought maybe you guys would like this. I am a new game designer and I’m using ai to help accelerate the process. I work alone and have a full time job so Ai has done a lot to help me with my passion project: Thieves & Merchants.

The board art is Ai generated and I am using it for play testing and prototyping. I still have a long way to go but beats the heck out of playing with paper and the game development is coming along great.

I hope you guys like! Feel free to ask me anything. Thank you.

u/OasisSpades — 4 days ago

[FN] The Garden

The Garden
** **
In The Beginning…
 
He awoke in a gasp for life. His lungs filled with the crisp air of the morning fog as he let out a dampened cough. His eyes squinting at the piercing light hung above the land as his hands brushed against the dewy grass he was sitting upon.
 
What he saw was something we all would cherish dearly. The ever-expanding horizon of lush greenery and wilderness. Gardens upon gardens of seed-bearing plants and fruit bearing trees aligned perfectly into rows, enveloping the staggering hills and valleys set forth as far as the eye could see.
 
The multitude of green leaves and greener shrubs, wildflowers of all colors and exotic plants, blurred together into an almost incomprehensible pallet of vivid nature. Spores and pollen mimicking that of a parade of white-velvet streams and ribbons, floating through the air as the sun’s light gleamed against them.
 
The land was alive. Birds flew through the bustling forests which hung with vines from their branches and ivy strung knitted across their bark. Every moss covered stone and mushroom’s cap sprung forth life as small critters played endlessly in the forest’s thick. Four-legged beasts danced in the fields and along the winding sapphire streams in coalition with the insects which sang songs that vibrated delightfully in the swaying grass.
 
The burning bowl of light in the sky engulfed in puffy white clouds of pure cotton and silk, swirled together like shimmering pearls cast into the bluest depths of the shallowest oceans. The infinite array of stars meant to brighten the darkness of night could still be seen sprinkled about throughout the midday's vault. Every direction Adam looked he could not help but notice the indescribable beauty of this place.
 
All of this and more could be said about the lands of Eden. The Garden of the world and birthplace of Man. But, when Adam awoke, he was alone for a moment. Nothing but the sounds of nature and the stillness of understanding. He was engulfed in emotions he had never experienced. He knew things but did not know how.
 
He felt a connection to this world that he could not explain. Kindred belonging to the beasts of this land, creatures of the water and fowls of the air yet, he felt indifferent. Adam could feel a tickle on his cheek. When his hand left the wet grass he held a single tear which met with the dew cupped in his palm. he watched as the water from his eyes mixed with the water from the earth. And then he heard His word.
 
A voice deep and ancient pierced Adam's thoughts. He felt the ground tremble as the spell reached his ears. Forms began to morph in his mind as ideas began to take shape. The dew clinging to the grass quivered as the shadows cast from the trees thinned. Adam did not fear this voice. The voice bellowed strength but left Adam feeling gracious and at peace. He instinctively knew to answer to the voice.
 
“Hello Adam…”

reddit.com
u/OasisSpades — 9 days ago