u/Elbrt20

Image 1 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 2 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 3 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 4 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 5 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 6 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 7 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 8 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 9 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
Image 10 — Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)
▲ 61 r/MinecraftBuild+1 crossposts

Fort de Vaux, Ammo Depot (Minecraft Edition, final Preview Ver.A1)

Hi everyone, I'm bringing you the first of two previews of the Ammunition Depot, now finally complete. The final part will consist of adding crates, shelves, and micro-details. I'm currently working on the next sections of the fort and implementing hidden maintenance corridors in the walls to house the complex's mechanical equipment, including pipes and transmissions. Keep in mind that I'm aiming to recreate the map itself with Easter Eggs, but I'm also aiming to make it functional and complete (the developers at DICE cut some areas from the final release, although they still exist in-game). Let me know what You think about it☺️

u/Elbrt20 — 20 hours ago

Fort de Vaux, Ammo depot (Minecraft Edition)

Hi guys! below are some screenshots of my current project: a reworked recreation of Fort de Vaux. All using the Battlefield 1 in-game environment architecture's and the style of the real fort. It's almost finished, but I'm trying to make it as realistic as possible. Let me know what you think about it😚

u/Elbrt20 — 8 days ago

Fort de Vaux, Ammo depot (Minecraft Edition)

Hi guys, below are some screenshots of my current project: a reworked recreation of Fort de Vaux, complete with E.E. (The Room), real Bf1 screams (ambient reverb, artillery, distant shouts, etc.), all using the in-game environment architecture and the style of the real fort. It's still a work in progress, but I'm trying to make it as realistic as possible. Let me know what you think about it🫣

u/Elbrt20 — 9 days ago

Ammo depot Preview (ver.3)

Below are some images from my attempt at a complete reconstruction of Fort de Vaux (I took inspiration from the environments of Bf1 and those of the actual fort). However, it's still a work in progress; let me know what you think about it🫣

Mods used for construction: Chisel&Bits (isolated microdetails) Create:Copycat and Framedblock for 90% of the work.The last image is the direct reference; on the left you can see the part of the plan dedicated to the ammunition depot.

u/Elbrt20 — 10 days ago

This is the final stage of construction of Ammunition Depot A (a warehouse used for the rapid retrieval of war material). Ammunition Depot B will be fully automated and located beneath the current one, accessible via dedicated stairwells and freight elevators. Now I just need to add decorative details and the material retrieval structures. Finally, I'd like to point out that I use TacZ, among other mods. Stay tuned for further update and let me know what you think guys👀

u/Elbrt20 — 16 days ago
▲ 109 r/CreateMod

Below are some images of the successful texturing process. This is just a preliminary step; I'll soon start adding the final details and the actual mechanical parts. (It's been a creative nightmare, but I'm happy with the work so far.) Let me know what you guys think and, as always, stay tuned 😚

u/Elbrt20 — 25 days ago