u/Electrical-Junket185

[ForHire] Unity Developer specialized in Rendering, Gameplay Systems, UI. Open to paid or rev share
▲ 0 r/INAT

[ForHire] Unity Developer specialized in Rendering, Gameplay Systems, UI. Open to paid or rev share

Hey everyone! I'm Arthur, a solo indie dev from Brazil with 8 years of experience, specializing in Unity 6 URP. I'm looking to join a project where I can contribute meaningfully, whether that's building core systems, setting up a render pipeline, or helping bring a visual style to life.

My most recent public project is a complete isometric pixel art rendering pipeline for Unity 6 URP, toon shading, GPU-instanced grass (~35k instances), adaptive outline, cloud shadows, day/night cycle, and sharp pixel upscale. Built from scratch, MIT licensed, 262 stars on GitHub in ~1 month.

🔗 github.com/bababuyyy/unity-isometric-pixel-pipeline

🎮 itch.io demo available

What I can bring to your project:

- Custom shader and render pipeline development (URP)

- Gameplay systems as combat, inventory, progression, AI

- UI integration

- Mobile development (iOS/Android)

I'm primarily looking for paid work, but open to revenue share if the project and team are a strong fit.

If your project needs someone who can jump in across the full stack of game development and get things done, send me a DM or reach out directly.

github.com/bababuyyy

arthurmarques.se@gmail.com

Discord: bababuyyy2_32019

u/Electrical-Junket185 — 7 days ago

[FOR HIRE] Unity Developer — Rendering, Gameplay Systems, UI

I'm a solo indie dev specializing in Unity 6 URP. My work ranges from custom render pipelines and shaders to gameplay systems and UI integration.

Most recent public project: a complete isometric pixel art rendering pipeline for Unity 6 URP, toon shading, GPU-instanced grass (~35k instances), adaptive outline, cloud shadows, day/night cycle, and sharp pixel upscale. Built from scratch, fully documented, MIT licensed.

⭐ 262 stars on GitHub in ~1 month

🎮 Playable demo on itch.io

🔗 github.com/bababuyyy/unity-isometric-pixel-pipeline

Available for:

- Custom shader development (URP)

- Render pipeline setup and optimization

- Gameplay systems and mechanics

- UI integration

- Mobile development (iOS/Android)

github.com/bababuyyy

arthurmarques.se@gmail.com

Discord: bababuyyy2_32019

u/Electrical-Junket185 — 7 days ago