
How to build around/counter wallbreakers?
So far I’ve been team building around sand for some time and in the format I’m playing in, I’m starting to lose hope and believe it’s entirely unviable.
The main problem with sand teams at least in gen 7 is that there is a much higher emphasis on total coverage within a team, as well as a huge need for stealth rock(understandably so because boots can’t save you yet)
The bane of sand teams seem to be wallbreakers, since unless your excadrill can sweep before lando t bullies it, you’re gonna have a deadweight that always gets countered. Most wallbreakers also have a lot of coverage whether it be the mamo stab, boltbeam, or a myriad of colorful types like thunderous’s boltbeam+fighting, or mega medicham who adds steel or psychic to its mix.
How do you exactly plan to counter wallbreakers, without inevitably sacking someone every time they switch it in, or worse, lead off with the wallbreaker. Most Pokemon good in sand don’t like any of the 4 mentioned moves that the majority of Mega Medicham runs. Besides that, barely anything barring full defense reuniclus and clefable can survive a 2 shot, but then you’re just wasting heals.
I also want to be able to use my own wallbreakers. I’ve see teams that try to build around sand. I think pokeaim tried one with agility thunderous t, but it didn’t work so well because it was hard to bring it in.
Tldr: sand sucks, how to counter wallbreakers with insane coverage options.
Ex: Mega Medicham, Shift Gear Magearna, Life Orb special kyurem,