How could i improve the feel of my recoil
Iv been reworking my movment to include a state machine and also my old one didnt feel so good.
https://reddit.com/link/1tet0pa/video/8qmfhagvyh1h1/player
extends State
@onready var player: CharacterBody2D
func enter() -> void:
player = state_machine.get_parent()
var local_recoil_direction = player.global_position.direction_to(player.get_global_mouse_position())
player.velocity -= 700 * local_recoil_direction
func physics_update(_delta: float) -> void:
state_machine.change_state("fall")