Image 1 — Kill an opponent with poison for only 13WGGGG
Image 2 — Kill an opponent with poison for only 13WGGGG
Image 3 — Kill an opponent with poison for only 13WGGGG
Image 4 — Kill an opponent with poison for only 13WGGGG
Image 5 — Kill an opponent with poison for only 13WGGGG

Kill an opponent with poison for only 13WGGGG

  1. Play Bloodroot Apothecary, giving the opponent you want kill the Treasure token. (2G)

  2. Play Touch of Vitae so the Apothecary has haste. (2G)

  3. Play and tap Key to the Side-Door to make the Apothecary unblockable. (1+2)

  4. Attack the opponent with the Treasure token with that Apothecary, giving them two poison counters.

  5. Play Overencumbered targeting that same opponent so now they have 4 artifact tokens and two poison counters. (1W).

  6. Finally, play Wave of Vitriol, forcing that opponent to sacrifice those 4 artifacts, causing them to gain 8 more poison counters, losing them the game! (5GG)

u/Equin0xParad0x — 3 days ago

One Word, Progenitus

So I built this for fun and just as a personal deck building challenge, I understand the restriction is kind of major but was just seeing if I’m missing anything anyone can think of I’d love to stay on theme as much as I can (one word cards). Progenitus isn’t essential to the deck just a top end finisher if we get there, definitely not aiming for Cedh here just something fun to play but also cohesive.

archidekt.com
u/Equin0xParad0x — 5 days ago

Get a land that copies your spells for only 8 mana

  1. Play Primal Amulet. (4)

  2. Play Coretapper and sac it to put two charge counters on the Amulet. (2)

  3. Play Aang’s Journey, putting another charge counter on Amulet. (2-1)

  4. Play Environmental Sciences, putting another charge counter on Amulet, flipping it to Primal Wellspring. (2-1)

  5. Profit!

u/Equin0xParad0x — 7 days ago

Saw someone on TT asking for a Hellbent Commander so I took a shot at making one!

Thought the flavor of a demon in a church setting could be fun! You’ve got heaven/hell themes in the art and the abilities! Hellbent actively asks you to have no cards in hand while miracle asks you to rely on the first card you draw each turn. I know the wording is slightly funky but I think it makes sense! Plus with an empty hand there’s no more ability to flub your miracle draw! As always feedback is always welcome!

u/Equin0xParad0x — 2 months ago

Have quad swamps for the rest of the game for only one 4BBBBB

  1. Play Liliana of the Dark Realms. (2BB)

  2. Play Blightbelly Rat. (1B)

  3. Play both Whisper of the Dross and Drown in Ichor targeting the Rat, killing it, resulting in 3 proliferate triggers, upping the loyalty on your Liliana to 6 loyalty. (B+1B)

  4. Ultimate your Liliana and have a permanent upgrade for your swamps the rest of the game!

u/Equin0xParad0x — 3 months ago

MTG Planeswalker Cypher

First time doing something like this so go easy on me but critique all you want, I can take it, was watching old cypher videos on YouTube and I’ve been into magic for a while now so i thought what if the planeswalkers of magic had to rap what would it be about, it’s all for a joke but I tried to my best to be creative and have fun with it!

**Nissa Revane**

Miss Nissa Revane, never miss, (8)

The Genesis, I’ll begin with, (8)

lyrics that’ll make the plains walk, (8)

Zendikar, the main plane I walk, (8)

Beast Within me, (4)

just wait and see, (4)

go 3 for 3, (4)

Comes naturally, (4)

A Steward of the Elements, (8)

Meant to be on top like Sensei, (8)

The World Shakes, shapes when I speak (7)

To trees, triumphantly towering (9)

feel it in my Sol, straight tapping (9)

Overrunning, game winning (7)

**Chandra Nalaar**
Ignition, (3)

Start the match, (3)

strike it quick, (3)

First to hit, (3)

Dressed to Kill, (3)

Chandra, (2)

Nalaar, (2)

Born, (1)

Avishkar, (3)

Bolt like, (2)

Lightning, (2)

I’m spitting, (2)

*fire noise adlib* (1)

Straight spell slinging (4)

Pyromancer, (4)
Acting Blasphemous, (5)
Hitting every creature on the field, mass massacre, (13)

Torchbearer, (3)

Carrying the Torch, (5)

Scorching the Competition, (7)

Flinging Fireballs, (5)

Flames Flaring, (3)

Boots Blazing Trails, (3)

Lighting brightly, (5)

Leaving a Legacy, (6)

reddit.com
u/Equin0xParad0x — 3 months ago

Stop all Magic for only 12WWWUUUUUUU

  1. Play Merrow Levitator. (3U)

  2. Play and equip both Lavaspur Boots and Paradise Mantle to the Levitator. (1+1+0+1)

  3. Play Thunderclap Drake and Baral, Chief of Compliance so are Instants and Sorceries are 2 cheaper. (1U+1U)

  4. Play Song of the Worldsoul. (4WW)

  5. Play Meddling Mage Naming any nonland card name except Quasiduplicate and Mystic Sepculation. (WU)

  6. Play Quasiduplicate targeting the Mage making a Token copy of it naming any nonland card except Mystic Speculation. (UU)

  7. Play Mystic Speculation, tapping the Levitator for the mana to play it (U)

The combo: choose to pay the buyback since it’s free with our two reducers and put it back in your hand, when it resolves it’ll untap your Levitator and populate your Mage token, naming another nonland card and scry 3. Tap Levitator again and play Speculation again, repeating the loop. Repeat this until you’ve named every nonland card in Magic (~19000) and effectively stop Magic!

u/Equin0xParad0x — 3 months ago

Win the game using just you and the boys for only 8BBBB

  1. Have Emergence Zone on the battlefield.

  2. On the end step before your turn, Tap and Sac it so all your spells have flash. (1)

  3. Play Liliana’s Contract and the 4 bros you ripped off the top of your library with the contract’s first ability. (3BB+B+1+1B+2)

  4. Move to your upkeep and win the game! also have your opponents sign the last photo so you can always remember the day these bros brought you victory!

u/Equin0xParad0x — 3 months ago

Kill an opponent with an infectious wall for only 13 mana

  1. Play Sticker Picker. (3)

  2. Play Ornithopter, paying the for the sticker kicker. (1)

  3. Play Shield Sphere, also paying for the sticker kicker. (1)

4, play and equip both Cathar’s Shield and Leather Armor to the Shield Sphere. (0+3+1+0)

  1. Play Walking Bulwark, paying sticker kicker. You’ll know have three tickets to spend on the infect sticker on Happy Dead Squirrel. Attach it to the Shield Sphere. (1+1)

  2. Play Access Tunnel and sac it to make your Shield Sphere unblockable until end of turn.

  3. Lastly active Bulwarks ability targeting your 0/10 ward 1 vigilance infect Sphere and make it hasty, can attack, and attacks with toughness rather than power, dealing 10 unblockable infect to an opponent and killing them! (2)

u/Equin0xParad0x — 3 months ago

Create the ultimate creature for only 34WWWWWWWWUUU

  1. Play Khemba, Maskwood, Spawning Pit, and Eater of Virtue. These cards will enable us to play a creature auto attach the Eater and Sac to the spawning pit and exiling the equipped creature to Eater to slowly fill out every keyword possible on Eater. (1W+4+2+1)

  2. Play Zetalpa who is a Cat bc of Maskwood and auto equip Eater to it and sac it, getting 5 keywords on Eater. (6WW)

  3. Repeat step 2 for all other creatures listed. Be sure to do Iridescent Angel last so you can still use Khembas ability to target the creatures. (19WWWWWUUU)

  4. Lastly equip your super Eater of Virtues normally to Khemba to create the ultimate creature! (1)

u/Equin0xParad0x — 3 months ago

Make your opponent skip 5 turns maybe for only 5BBBBB

  1. Play Ral Zarek, Guest Lecturer. (1BB)

  2. Play tap and sac Throne of Geth and proliferate Ral’s Loyalty to 4. (2)

  3. Play Blightbelly Rat. (1B)

  4. Play Whisper of the Dross targeting the rat so it’s a 1/1 until end of turn and proliferate Ral to 5. (B)

  5. Play Drown in Ichor targeting the rat making it a -3/-3 and killing it, making you proliferate twice, once from the Drown and the other from the Rat dying, Ral’s counters going to 7. (1B)

  6. Activate Ral’s ultimate and make your opponent skip 5 turns maybe!

u/Equin0xParad0x — 3 months ago

  1. Play Lupine Prototype and Giant Growth targeting the Prototype, making it an 8/8. (2+G)

  2. Play Exponential Growth X equal to 4 targeting the Prototype to make it an 128/2. ((4)(4)GG)

  3. Play the Eternity Elevator and tap your Prototype to put 128 charge counters on it to turn on its second ability. (5)

  4. Play Helix Pinnacle. (G)

  5. Now tap your Elevator and make 128 mana of whatever color you want and activate the ability on Pinnacle to add 128 Tower counters on it.

  6. Pass your turn and pretty much guarantee a win on your next upkeep!

u/Equin0xParad0x — 4 months ago

  1. Play Malcolm, Keen-Eyed Navigator and Lightning-Rig Crew. (2U+2R)

  2. Play Relic’s Roar and any haste spell (I’ll use Unnatural Speed) targeting your Crew, making it a hasty artifact creature until end of turn. (U+R)

  3. Play Voltaic Construct. (4)

The Combo: Pretty straightforward, tap the Crew and ping all your opponents for 1, making three Treasures with Malcolm. Use two Treasures to activate the Construct, untapping the Crew, now your up a treasure and each opponent has been dealt a damage. Repeat until your opponents are dead and you sit alone on your pile of money!

u/Equin0xParad0x — 4 months ago

  1. Play Honden of Infinite Rage, Liquimetal Torque, and Paradox Haze and pass the turn. (2R+2+2U)

  2. Once it gets back your turn untap, and on your first upkeep your Honden will trigger and deal 1 damage to an opponent. Before you go to your second upkeep do the following:

  3. Play Kozilek’s Command X equal to 10 choosing the first two modes, creating 11 Spawns and scrying 10 and drawing a card. (11CC)

  4. Tap the Torque targeting your Honden to turn it into an artifact until end of turn.

  5. Play Relic’s Roar turning the Honden into an artifact creature. (U)

  6. Play Quicken so our next spell is at flash speed. (U)

  7. Play Nanogene Conversion choosing the Honden and turning all creatures, including your 10 spawn into copies of Honden that aren’t legendary. (3U)

  8. Now, go to your second upkeep and all 12 Hondens will trigger (1 original and 11 copies) pointing 4 each per opponent dealing 44 damage to each, hopefully making you win the game!

u/Equin0xParad0x — 4 months ago

  1. Play Inner Sanctum and Honden of Cleansing Fire. (1WW+3W)

  2. Play Inversion Behemoth and go to combat switching its power and toughness until end of turn, making it a 9/2. (2CC)

  3. Play and equip O-Naginata to the Behemoth, making it a 12/2. (1+2)

  4. Play Adagia, Windswept Bastion, tapping your Behemoth to put the 12 charge counters it needs to activate the second ability.

  5. Play Mirror Box. (3)

  6. On your next turn, untap your Bastion and stack your upkeep triggers so you gain life from the Honden and use the life you just gained to pay Inner Sanctums cost, making keeping it around net zero.

  7. Now on this turn and each turn after that use the Bastion to make a copy of the Honden to keep up with the upkeep cost of your Sanctum, preventing damage to your creatures fo rest of the game! (3W)

u/Equin0xParad0x — 4 months ago

  1. Play Saheeli, Radiant Creator (1GUR)

  2. Play Decoction Module and Sculpting Steel copying the Module (2+3)

  3. Play Izzet Generatorium (UR)

  4. Play Combat Celebrant (2R)

The Combo: once everything is on board except for the Combat Celebrant, play the Celebrant and gain 4 energy (two from the two modules and Generatorium adding 1 to each). Now, move to combat and Saheeli’s trigger happens and you pay the 3 energy to make a copy of the Celebrant and gain 4 energy as it enters, move to the attackers step and declare the copy as an attacker and exert it, giving you an extra combat after this one, once the combat is over move to the next one and repeat. Pay the energy, make the Celebrant, and go to attackers, each time making back your energy and the new celebrant will even untap the old ones so eventually you’ll be attacking with as many as you want!

u/Equin0xParad0x — 4 months ago