u/EvilDeck

Guards versus Thieves rulebook - feedback request

Hello! I'm Giovanni, and I'm currently working on a new game called Guards versus Thieves.

I just finalized the rulebook and I'd honestly love to hear some opinions about it, both on the graphic design and on the clarity of the rules.

The game itself was designed by Andrea Chiarvesio and Luca Iennaco, while I worked on the visual design/layout of the rulebook. This is only the second rulebook I've made, so I'm still learning a lot.

We decided to explain things very thoroughly this time, which probably made the rulebook a bit longer than average, but the goal was to reduce doubts during gameplay as much as possible.

Here's the PDF if anyone wants to take a look:
https://www.thirdway.it/file/guardsversusthieves-rules-low.pdf

Any feedback is appreciated!

reddit.com
u/EvilDeck — 18 hours ago

Guards versus Thieves - a new asymmetric 2-player card game:

Hello! I wanted to share a project I’ve been working on for a while.

It’s called Guards versus Thieves, a 2-player asymmetric card game about the tension between strict, overzealous Guards and cunning, elusive Thieves.

It’s designed by Andrea Chiarvesio, the author of Chaos: The Card Game (which raised almost 75k EUR on Kickstarter).

The game is simple and easy to learn and set up, but also highly tactical and more skill-driven than luck-based.

At its core, it’s about planning and deception. The Thieves try to pull off crimes, manipulate situations and escape with the loot, while the Guards try to predict their moves, intercept them and figure out what’s real and what’s bait.

What I wanted to capture is that constant mind game where you’re never fully sure if you’re making the right call or just reacting exactly how your opponent expected.

Visually and thematically, it’s set in the same universe as one of my playing card projects, The Gentleman Thief, a 1900s-inspired city with art deco influences, theatrical crime stories, strict law enforcement and very “loud” criminals.

If this sounds interesting, I’ve just opened a prelaunch page where you can follow the project and get notified when it goes live. There will be early bird access as well.

Here is the link > https://www.kickstarter.com/projects/thirdwayind/guard-vs-thieves

Happy to answer questions or hear feedback, especially from people who enjoy asymmetric 2-player games.

Thanks for reading,
Giovanni

u/EvilDeck — 4 days ago

New asymmetric 2-player card game: Guards versus Thieves

Hello! I wanted to share a project I’ve been working on for a while.

It’s called Guards versus Thieves, a 2-player asymmetric card game about the tension between strict, overzealous Guards and cunning, elusive Thieves.

It’s designed by Andrea Chiarvesio, the author of Chaos: The Card Game (which raised almost 75k EUR on Kickstarter).

The game is simple and easy to learn and set up, but also highly tactical and more skill-driven than luck-based.

At its core, it’s about planning and deception. The Thieves try to pull off crimes, manipulate situations and escape with the loot, while the Guards try to predict their moves, intercept them and figure out what’s real and what’s bait.

What I wanted to capture is that constant mind game where you’re never fully sure if you’re making the right call or just reacting exactly how your opponent expected.

Visually and thematically, it’s set in the same universe as one of my playing card projects, The Gentleman Thief, a 1900s-inspired city with art deco influences, theatrical crime stories, strict law enforcement and very “loud” criminals.

If this sounds interesting, I’ve just opened a prelaunch page where you can follow the project and get notified when it goes live. There will be early bird access as well.

Here is the link > https://www.kickstarter.com/projects/thirdwayind/guard-vs-thieves

Happy to answer questions or hear feedback, especially from people who enjoy asymmetric 2-player games.

Thanks for reading,
Giovanni

i.redd.it
u/EvilDeck — 4 days ago