Lahai Roi Story bike segments are so forced and cringe

As someone who is just going through the entire Lahai Roy Story, I am getting really annoyed with these bike scenes. They feel so forced and cringe, and there are basically multiple in every single chapter. It feels like we’re in the middle of an emotional moment with Aemeath, and then, for the sixth time, I’m suddenly interrupted by one of these cringe bike gameplay segments out of nowhere, taking me straight out of the story.

I’m just left sitting there doing nothing until it tells me to press a button, then it continues, and I wait again for another prompt and repeat. They feel boring to do and feel forced into the story just to show off the new bike traversal mechanic.

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u/Exous-Rugen — 18 days ago

The Devs Need To Do All The Following Quickly

The devs need to do something quick or the game will die. We all know what it is they need to do.

  1. Buff Eacanor and rework him
  2. Give more actual content and events (no more checklist events).
  3. More actual story
  4. Push forward the new dungeon and other new stuff. Who thought releasing it in two parts was a smart idea.
  5. Remove the platinum and in general ore grind; let us get the resources we need through daily logins.
  6. Push forward the next update and just straight up send all users like 30 pulls in the mail to compensate for shortening the update.
  7. Make engraved equipment its own slot to give us a reason to care about other equipment and builds.
  8. Double the drop rate of weapon blueprint fragments and weapon blueprints and limit break shards.
  9. Turn all specific limit break shards into general limit break shards.
  10. Remove the paid quality changer and make it the one you craft instead of the useless junk that can give us a worse result.
  11. Add more stuff in the game to care about collecting. Give us alternative SSR weapons instead of the copy-paste, working, and looking SSR weapons. Heck, why are the SR weapons more interesting and unique than the SSR ones? The SR weapons should have been the generic-looking weapons instead.
  12. Completely rework Time Space Junction to be a weekly mode that can be done multiplayer with additional mob enemies and bosses (Example: Tower of Adversity in Wuthering Waves but multiplayer) Seriously they need to learn from other more popular games I love the unique aspects the game has but from some things they need to learn from others.
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u/Exous-Rugen — 26 days ago

Returning Player here originally stopping just at the start of Septimont looking for feedback

I want to get some feedback on the best way to improve my account. I obviously don’t have any Tune/Break units since they were released while I was away from the game. I recently returned and went heavily into Hiyuki and honestly, can you blame me? She’s now S2E1 and is currently my strongest DPS alongside Augusta. Augusta was also one of the units I invested hard into before I quit, and she’s now S3E1.

The rest of the units shown are all S0E1 except for Changli, who is S1E1.

My main goal is to build strong teams for all endgame content. Right now, my account is severely lacking in sustain and support units, and I have no Break characters at all. Both Hiyuki and Augusta also feel like they’re missing strong supports that really complement them.

I’d love advice on:

  • What teams I can currently build with my roster
  • Which future units would be the most valuable for my account
  • Whether my current pull priority list makes sense or should be adjusted

At the moment, I have 25 pulls left after finishing Septimont. However, I still have:

  • All permanent events post Septimont
  • All exploration content post Septimont
  • Most current events (story-locked, and I don’t want to skip the story but will get there)
  • Around 100 days left on the Lunite subscription, which is basically another daily pull for the next 3+ months
  • 6 pulls pity

I also lost my last 50/50, so my next featured unit is guaranteed within 80 pulls.

Current pull priority list:

  1. Lucy (Collab unit, so I at least want one copy since collabs may never rerun. I may also grab her weapon if I really enjoy her gameplay. I’m also hoping she ends up being a Spectro Frazzle support for my benched Zani, who is still one of my top three favorite designs alongside Augusta and Hiyuki.)
  2. Lucilla (Mainly because I’m assuming she’ll end up being a dedicated Hiyuki support.)
  3. Iuno (Apparently Augusta’s best support. I lost my 50/50 trying to pull her, but I’m unsure whether I should continue going for her now or just save and grab her later on a rerun.)
  4. Aemeath (From what I’ve heard, she’s the best Tune/Break unit in the game right now. Also, “MC’s daughter” is already enough reason for me to want her.)
  5. Monyae (I desperately need sustain/support units, and she also synergizes well with Aemeath.)
  6. Laynae (Seems to be one of the strongest Break supports currently available.)
u/Exous-Rugen — 28 days ago