u/Expensive_Estimate48

Could anyone please make this model for me

import bpy import math

Clear existing objects

bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete()

Define coordinates (Vertices)

coords = { "v1": (2, 0, 13), "v2": (24, 14, 20), "v3": (5, 8, 13), "v4": (0, 18, 0), "v5": (7, 14, 15), "v6": (17, 14, 20), "v7": (20, 17, 18), "v8": (4, 0, 18), "v9": (1, 17, 8) }

Create "Pole" at v3

bpy.ops.mesh.primitive_cylinder_add(radius=2, depth=10, location=coords["v3"])

Create "Ancient Gates" (Boolean operation between v4 and v5)

bpy.ops.mesh.primitive_cube_add(size=5, location=coords["v4"]) gate1 = bpy.context.object bpy.ops.mesh.primitive_cube_add(size=5, location=coords["v5"]) gate2 = bpy.context.object

Simple boolean setup

bool_mod = gate1.modifiers.new(type="BOOLEAN", name="GateVoid") bool_mod.object = gate2 bool_mod.operation = 'DIFFERENCE'

Create "Bride" entity at v9, rotated 20 degrees on Z

bpy.ops.mesh.primitive_ico_sphere_add(radius=2, location=coords["v9"]) bride = bpy.context.object bride.rotation_euler[2] = math.radians(20)

print("Checkpoint model assembly complete.")

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u/Expensive_Estimate48 — 9 days ago