SMACK! — punches, impacts & gunshots LORA Beta 1

SMACK! — punches, impacts & gunshots LORA Beta 1

Beta 1 · MiniMax H3 (Ref2V)

MiniMax H3 can already do impacts. It just does them politely.

SMACK! fixes that. It takes every kind of impact — fists, weapons, gunshots, car hits, falls and hard landings — and gives it weight, follow-through and consequence. Bodies react like they've actually been hit instead of gently acknowledging it. Pair that with a camera that moves like someone was paid to operate it, and you get a shot that looks staged by a stunt team rather than caught on a $50 phone.

What it does

  • Intensifies impacts of all kinds: hand-to-hand, weapons, gunshots, vehicle collisions, falls and landings
  • Stronger, more deliberate camera work — dynamic moves, aggressive angles, real reaction to the hit
  • Pushes the whole shot toward a Hollywood action grammar instead of flat, generic default motion

Training
Trained on 35 clips of impacts and dynamic camera moves, for MiniMax H3 Ref2V. So, yes, this works with your Character References.

Usage
No trigger word. Just load it and describe your shot as usual — the LoRA does the seasoning. Strenght 1.0, if you stack Loras, 0.8 and up your steps.

Beta notice
This is Beta 1. It's already good enough to be worth releasing, but it's not finished. A larger, more varied dataset is in the works and the next version will follow once I have more material. Feedback on where it over- or under-cooks a hit is genuinely useful at this stage.

Downloadable on either Huggingface https://huggingface.co/LeechTM/SMACK/tree/main

or Civitai https://civitai.red/models/2872725/smack-punches-impacts-and-gunshots?modelVersionId=3245904, probably Civarchive.com as well as soon as its grabbed.

I added some more Examples in the Comments.

https://reddit.com/link/1vsy6de/video/old7l71g6ekh1/player

reddit.com
u/Fabulous-Snow4366 — 14 hours ago
▲ 3 r/Aimusicvideo+3 crossposts

[Japanese Kawaii Metal] Adrenaline by KiraHz

Hey,

next Music Video for my Band KiraHz (4 in 4 months, not bad, learning a lot). This time, i wanted to combine story and a Street Racing Video into one Music Video. The Song from Idea to finished and mastered version took 3 Days (made in Suno 5), concept and storyline of the Video took two days, the entire video was made over the last 6 weeks on and off testing tools, Roughly 350 Shots in total (not all have made it in), 70 of that made in the last week alone with Minimax H3 locally in ComfyUI (also not all have it in). Lyrics are written by me, mastering is also made by myself. Edited, graded and Soundeffects in Davinci Resolve. If you have any Question, i'm happy to answer them. Thanks for watching. Cheers.

youtube.com
u/Fabulous-Snow4366 — 4 days ago

What Characters Minimax H3 knows - Part 3 - ANIME ACTION EDITION

Here is the third Video in this Series, now its all about Anime and Action Scenes.

Workflow is the same as in the first Part, with a slight Change to it this time around:

This is the Prompt: 

integrated_multimodal_description: [Shot 1] Traditional-style 2D cel animation in the contemporary Japanese anime look, 9:16 vertical, bright saturated grading with heavy black outlines, hard-edged highlights and clean gymnasium lighting, a low-angle medium shot frames an indoor volleyball court, a net and a blurred crowd out of focus behind. Shoyo Hinata, small with bright orange hair in a black and orange jersey, explodes upward from a standing position, rising far higher than his height should allow. The camera cranes up hard to follow him as he reaches the peak, eyes wide and locked on the ball. He swings. The spike detonates off his palm, the ball tearing across the frame in a blur of speed lines and slamming into the court on the far side hard enough to crater the floorboards and blow the line judge's flag out of his hands. The shot holds on the splintered floor to the final frame.
overall_soundscape: A gymnasium with bright hard reverb — shoes squealing on polished wood, a sharp intake of breath, a single explosive palm-to-ball crack, floorboards splintering, and a crowd noise cutting out entirely for a beat.
non_diegetic_music: N/A

Minimax H3 T2V Setup: minimax_h3_fl2va_pruned_int8_convtot + qwen3vl_32b_minimax_h3_nvfp4_awq:

Settings: 9:16, 5-10 seconds Rendertimes around 5 to 25 mins, 15 Second Clip Rendertime about 45 Minutes.

1 MP for 5 Sec CLIPS, 1 MP for 10 Sec Clips, 2 MP for 1 special Clip (can you guess which one?) and 15 Sec Clips 0,7 MP upscaled with SeedVR2.

minimax_h3_turbo_v4_600 Lora, Euler – beta, 8 Steps // 5-35 mins render time per clip

HARDWARE: 16 GB VRAM 5060ti, 48 GB DDR4, 2TB SSD

CUT in Davinci Resolve Studio Edition, Upscaled to 1080p if necessary with SEEDVR2

u/Fabulous-Snow4366 — 9 days ago

What Characters Minimax H3 knows - American Edition

As promised, the first Batch of Characters that Minimax knows - American knowdledge Edition. Hope this helps the Community. Workflow for this was simple:

This is the Prompt: Brad Pitt
integrated_multimodal_description: [Shot 1] Live-action, contemporary portrait cinematography shot in high definition, 16:9, clean high resolution, soft neutral key light with gentle falloff against a plain mid-grey backdrop, a medium close-up frames Brad Pitt, head and shoulders, centered. He is in a grey shirt, light stubble, blonde hair to the jaw. The shot opens with him already speaking, no silent establishing beat. The camera holds a static shot as he looks directly into the lens and says, in his own voice, a soft American delivery with a faint southern edge: <d>[English] Brad Pitt.</d> He holds the look to the final frame.
overall_soundscape: A quiet studio with controlled dry acoustics — a faint air handling hum, fabric shifting at the collar.
non_diegetic_music: N/A

Minimax H3 T2V Setup: minimax_h3_fl2va_pruned_int8_convtot + qwen3vl_32b_minimax_h3_nvfp4_awq:

Settings: 9:16, 0.6 MP, 5 seconds, minimax_h3_turbo_v4_600 Lora, Euler – beta, 8 Steps // 2 mins render time per clip

HARDWARE: 16 GB VRAM 5060ti, 48 GB DDR4, 2TB SSD

CUT in Davinci Resolve Studio Edition, Upscaled to 1080p with Davinci Resolve Studio AI Upscaler.

u/Fabulous-Snow4366 — 10 days ago
▲ 34 r/Seedance_v2+1 crossposts

Seedance 2.5 Unlimited on Artlist for a full year?

Is this correct? As far as i can see, there is no setback. Except the usual wait times. Artlist is providing Seedance 2.5, for a full year, unlimited, with full capabilities. Meaning 30 seconds of creation. For 41 Euros... What am i missing? Are they taking over because runway closed its unlimited plan this month?

u/Fabulous-Snow4366 — 13 days ago

Small Improvement for the Reference Sheet

Hi, I have a suggestion for improving the References tab when using Seedance 2.0 in Runway.

Once you create multiple projects, the References tab quickly becomes pretty cluttered, especially after you’ve built more than five projects. Sure, you can use search, but it would be much easier if there were some kind of folder system for references, so you could group them by project, character, and so on.

It would be great if you could consider adding this.

reddit.com
u/Fabulous-Snow4366 — 3 months ago
▲ 4 r/Aimusicvideo+1 crossposts

KiraHz - The Filter's Edge

Japanese Djent with J-Pop Influence - Full Performance Video. Created with Seedance 2.0, own lyrics, own melodies, Mixed mastered in house. Done with roughly 150 Generations over 8 Nights. Cut and graded in Davinci Resolve.

youtu.be
u/Fabulous-Snow4366 — 3 months ago