Moon Animator 2 destroying my life

Moon Animator 2 destroying my life

Whenever I try to animate a tool, it just moves the entire rig. It’s for a lacrosse game and this is my explorer hierarchy

\-Rig
\-ShortStick (meshpart)
\-UpperTorso
\-ShortStick(motor6d)

If i remove the motor6d, then the stick key frames don’t save when I export, but if I keep the motor6d, then the whole rig moves when I animate the stick, also if this is relevant, to animate the stick I normally use the add item tool, if someone could help me out please i’d appreciate it, thank you.

reddit.com
u/Famous-Life-5604 — 4 days ago
▲ 2 r/MoonAnimator+1 crossposts

Moon Animator 2 destroying my life

Whenever I try to animate a tool, it just moves the entire rig. It’s for a lacrosse game and this is my explorer hierarchy

-Rig
-ShortStick (meshpart)
-UpperTorso
-ShortStick(motor6d)

If i remove the motor6d, then the stick key frames don’t save when I export, but if I keep the motor6d, then the whole rig moves when I animate the stick, also if this is relevant, to animate the stick I normally use the add item tool, if someone could help me out please i’d appreciate it, thank you.

reddit.com
u/Famous-Life-5604 — 4 days ago

Moon Animator 2, Motor6D

I’m somewhat new to Moon animator, i’m making a lacrosse game and I can’t animate the sticks without the entire rig moving, but If i remove the motor6d, then i don’t know how to implement my anims, rlly need help for this, don’t even mind paying to get my scripts and stuff reviewed.

reddit.com
u/Famous-Life-5604 — 6 days ago