
Braw Gyro Stabilizer for Premiere Pro
I've developed an open-source Adobe Premiere Pro plugin for stabilizing BRAW footage using the embedded camera gyroscope metadata.
At this stage, the focus is on a minimal and direct pipeline for applying gyro-assisted stabilization to BRAW clips inside Premiere.
Why it's different
the same motion data DaVinci Resolve stabilizes with, brought to the Premiere timeline.
Because all the motion and lens data is already in the file, there's essentially nothing to set up:
- No calibration, no lens profiles — nothing to build or rebuild for each lens / resolution / frame-rate combination the way standalone gyro tools require.
- Automatic per-frame focal length — it tracks a zoom lens through the shot; a manual override covers fully manual lenses.
- Automatic rolling-shutter correction, read from the sensor readout stored in the file.
- Off-speed footage handled automatically (e.g. shot at 48p, interpreted to 24p).
- Real-time, no round-trip — a live effect, not a bake; nothing to render out or re-import.
- Works with any BRAW importer (official Blackmagic or third-party), since it reads the gyro straight from the file.
- Optional zoom-motion smoothing — digitally eases a jerky hand-zoom so it looks motorized.
It's computed per frame on the GPU (Metal) as you play — No tracking, no analysis pass, no export or re-import: you drop it on the clip and it's stabilized.
Requirements
An Apple-silicon Mac + Premiere Pro, and a .braw clip that contains gyro data (Blackmagic Pocket 4K/6K and newer bodies, camera firmware 7.9+; ProRes has no gyro). Free and open-source; a Windows version may follow if there's interest.
GitHub: https://github.com/klishc/braw-gyro-stabilizer
Download: https://github.com/klishc/braw-gyro-stabilizer/releases/tag/v1.0.0
Feedback and testing on different cameras and lenses are very welcome.