BlockForge – First Look at Multiplayer Gameplay
▲ 7 r/blockforgegame+2 crossposts

BlockForge – First Look at Multiplayer Gameplay

While we wait for the playtests to go live, here’s a first look at nearly two minutes of multiplayer gameplay!

All player slots are currently filled with some not-so-smart AI bots that I use for testing and debugging. Still, this gives us a good look at the firing effects, physics, explosions, and the overall feel of the gameplay at this stage of development.

No cuts, no polish. Just pure gameplay.

The game is still in a very early stage of development, and many things may still change. This is not the final look of the game!

Join our Discord to follow the development of the game: https://discord.gg/3mNpzZ9xvc

You can also sign up for the playtests to play before everyone else and help shape the development of the game at https://blockforgegame.com/

youtube.com
u/FinanceFunny5362 — 11 days ago
▲ 2 r/hytale

Server issue after Patch 5

Hi! I run a srv. for the Hytale community, but after Patch 5 I’ve been having a serious network stability issue. When a player joins my server and, for example, hits a mob, strange things start happening — the game world freezes for that player, other players see them running in place, and only reconnecting fixes it. Enabling the “use legacy network stack” option helps, but that’s obviously not a long-term solution.

My main srv is hosted on Google Cloud and had been running flawlessly from Patch 1 up until Patch 5, when these issues started appearing. A local server instance on my personal computer for development purposes also has the same issue, but only for players connecting from outside my localhost.

Out of curiosity, I launched a completely clean server instance with no modifications and a fresh world, but the problem… the problem still occurs even on a completely clean setup.

What should I do? How can I fix this?

reddit.com
u/FinanceFunny5362 — 5 months ago