u/Firefox_1607

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The game is themed around travelling around the world, collecting souvenirs. The stock value in reference to picture two is because the souvenir values rise and fall as you sell them. The ones with clouds would be the backs of the cards, with the other being the readable part. with the effects. My main questions are: are they readable, do the designs make sense, and are they somewhat decent cards? First time designing stuff like this. Also now that Im looking at them side by side, does the vibe of the front fit the back or no?

u/Firefox_1607 — 18 days ago

Came up with my first draft for card ideas today! Any feedback welcome and encouraged! Theme of the game is traveling the world collecting souvenirs. There will also be Powerup cards with the same layout, as well as Travel cards which are flipped sideways. If you have ideas on how to make this design possibly work vertically, feel free to let me know but the cloud letters seemed a bit squished when I tried it. Could also go sideways but ideally vertical.

u/Firefox_1607 — 19 days ago

My last final is next Saturday (9th) and I wanna get a big achievement done by then. My goal is to beat a steel soul file, not 112% though I’m not insane. My further run is >!Hornet 2!<, but that was many months ago. Wish me luck!

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u/Firefox_1607 — 24 days ago