



The game is themed around travelling around the world, collecting souvenirs. The stock value in reference to picture two is because the souvenir values rise and fall as you sell them. The ones with clouds would be the backs of the cards, with the other being the readable part. with the effects. My main questions are: are they readable, do the designs make sense, and are they somewhat decent cards? First time designing stuff like this. Also now that Im looking at them side by side, does the vibe of the front fit the back or no?