Best stealth, non-lethal options?

Hey chooms, my crew is gearing up to sneak into city hall and steal a proprietary city-management AI in our homebrew setting of NewBalt (Baltimore, MD in the 2080's).

Our crew consists of me (solo 4/med 2; combat medic with base 14 in most basic combat skills, base 11 in deduction, and base 12 paramedic), a techie with high BODY, TECH and a cursed dice hand; a fixer with very mediocre stats but high luck, a corpo with a netrunner employee that our GM doesn't let us take on missions, and a recently added Rockerboy who is still figuring out the game.

The facility is an underwater facility accessible by a single elevator located in city hall. Our current plan is a social insertion using body sculpting to pose as registered employees who will be one way or another absent that day; either kidnapping and detention from our patron/handler or (half-jokingly) getting free tickets to Cyber Hershey Park that are only good for that day.

We have an operational budget of 20,000ed and we keep whatever we don't spend plus a 5,000ed bonus for successful completion of the mission; all split 6 ways to each crew member and an equal group fund.

We have about two weeks to prepare.

Our fixer already has a stun gun, our rocker boy and corpo have vampyres, I have a Pursuit Security Bouncer; we mostly use pistols anyway so we can obviously get silencers and rubber bullets. We all have Neuroports per ERMK.

My social skills are not great so I'm planning on getting an acting skill chip.

Is there anything else we can do/prepare to get in, steal the objective, and get out quietly and without flatlining anyone?

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u/FirstTimeWang — 2 months ago

FP2: How is population growth distributed among factions?

Whenever the game naturally grows population, how does it determine how many people New London, Wastelanders, etc. get?

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u/FirstTimeWang — 2 months ago