u/Fit_Honeydew_4671

Would you prefer the next DLC ("Surge," if I'm not mistaken) to focus on a single scenario or on Utopia mode?

It’s been quite a while since we got the Breach of Trust DLC, and I think one undeniable valid complaint about it is the lack of additions to Utopia mode. (Unless they plan to add some of those mechanics in a future update for Breach of Trust owners—which I highly doubt—the warfare mechanics will likely remain locked to specific scenarios, or worse, restricted solely to Breach of Trust.) That got me thinking: would the community prefer the next DLC to focus on a single scenario, or on bringing more additions to Utopia mode?

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u/Fit_Honeydew_4671 — 4 days ago

some conflicts I hope "Wars of Suzerain" explores after launch

First of all,I know, I know, i know,Wars of Suzerain literally JUST got revealed, but that doesn't change the fact that we can theorize and imagine a little bit.

Specifically regarding the possibility of exploring scenarios other than the Rumburg one (and honestly, I wouldn't be surprised if the game,unfortunately,ends up creating some Rumburg patriots), and given my (admittedly speculative) hunch that the game will tackle scenarios with a somewhat "canonical" outcome, it would be fascinating to use the game to explore other nations without needing to make a new DLC for Suzerain for example:

- The First War between Pales and Rizia, specifically from the palesian perspective. This would allow us to explore Pales more deeply while also giving us a chance to crush the Azaros and experience a more "favorable" view of Lespia/ATO.

- The war between Rumburg and the Kingdom of Erdmarg, from the Erdmarg side. This would let us explore Central Merkopa, get a deeper look at a new nation (Erdmarg), and experience a war focused on mountainous/alpine terrain (Erdmarg is described as having massive mountain ranges), which could offer interesting gameplay dynamics.

- A proxy war between the ATO and Contana that could explore Rika or something

I put this together quickly without overthinking it—just some ideas that came to mind when the game was announced (and please excuse my English).

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u/Fit_Honeydew_4671 — 1 month ago
▲ 215 r/40kLore

Is it true that the Administratum expects worlds or regions that have lost contact with the Imperium to pay the tithe cumulatively once they are reconnected ?

I’m not sure if this is just a meme or "grimderp" , but is it true that when a world/region/subsector loses contact with the Imperium—whether due to lost warp routes or some other reason—the Administratum demands payment of the accumulated tithe for the entire time the world was isolated? Like, if a world was cut off for 200 years for some reason and eventually rediscovered, would the Administratum demand payment for those 200 years of tithes all at once? (So sorry for my english)

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u/Fit_Honeydew_4671 — 1 month ago

I really hope that in the future 11Bitd explores and expands the negotiation/diplomacy mechanics.

So, I finished the Breach of Trust campaign and personally enjoyed it. My favorite part was the beginning/first chapter where the focus was on negotiation and possible war with Aurora, with the rest of the campaign being okay to good (THE VOLCANO PART WAS REALLY COOL AND VERY STRESSFUL).

But what really interested me is the possibility of these two mechanics: Negotiation and war.

Negotiation was somewhat simple in the campaign, I won't lie, but it was still cool. I hope it's expanded in some way, either in future scenarios or in Utopia mode. Imagine a scenario where you have to deal with a real other city instead of a colony that rebelled and how this system could be expanded

The war mechanics were interesting, but what interested me MUCH MORE was the fact that Aurora was controlling outposts in the Frostlands. That's seriously so cool that I really hope it's explored again in the future. The war mechanics are okay, both the battalions themselves and the heavy weaponry—nothing extremely cool or innovative, but I still liked it.

I really just want to say that I hope 11Bits refines these mechanics (imagine, for example, a scenario where two cities are essentially in a Cold War, no pun intended, with the player city having to gradually establish new settlements in the Frostland to keep the other city in check, make real trade treaties and not just one-time deals, maybe negotiate settlements or something like that with the other city, that would be amazing) and bring them to Utopia mode (I imagine they would have to change them a bit, especially the war system; I would suggest that instead of us negotiating and waging war with cities that we can annex and build on, they could introduce unique settlements that function as "mini-nations" but that the player cannot build on as a colony if we manage to conquer them; this would also give the opportunity to add new unique settlements, which would be really cool).

I know I wrote quite a bit, but I just wanted to share some opinions on these mechanics specifically. Overall, I'd give the DLC a 7, but maybe an 7.5 if they fix the bugs. However, it has great potential for things that could be added or improved in the future.

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u/Fit_Honeydew_4671 — 2 months ago

Hey everyone who's already playing Breach of Trust, has any of the DLC content been added to Utopia mode?

So, I bought the DLC but unfortunately haven't been able to play much of it yet. I wanted to know, has anyone who's taken a look at it, if by any chance do the battalion and negotiation mechanics appear in Utopia mode?

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u/Fit_Honeydew_4671 — 2 months ago
▲ 167 r/Frostpunk

Just two screenshots of the military content from the new Breach of Trust trailer

So, I didn't know what to expect from the military content this new DLC would bring, but just from these two screenshots it looks at least interesting. I just hope that:

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- it's not a mechanic exclusive to the new cenario (which also looks pretty cool) and that it will appear in the utopia mode (together with the maps hopefully)

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- that the armed forces can be used for more than just war itself (temporarily replacing guards, ennacting martial law ...)

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- that we get new technologies/ideias for the production and quality of platoons

u/Fit_Honeydew_4671 — 2 months ago
▲ 132 r/suzerain

What do you guys think about Erdmarg's new Codex ?

And please forgive the image quality; I took them directly from the game

u/Fit_Honeydew_4671 — 2 months ago

Could someone with access to the new Codex entries tell me what has been added for Erdmarg, Soradis, and Markanissa?

Unfortunately, I don't have access to the new update yet (I only have Suzerain on the mobile version and the update hasn't reached us yet), and I really wanted to know what the new lore added to these countries is

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u/Fit_Honeydew_4671 — 2 months ago