Help with Skabatha's weakness

I am prepping for my PCs to explore Loomlurch soon, and as I thought through Will's plan, I realized Skab's weakness doesn't really work with the approach.

Will's plan involves the party showing up while the Getaway Gang makes a distraction. Are they supposed to sneak up to Loomlurch the night before the plan's execution, wait for Skab to go to bed, break into her place, remove the moth jar, and post up by her dollhouse??? That seems like a convoluted pain, not a clever loophole/weakness.

Do any of y'all have suggestions for changes? A really obvious (visual) possibility is the key in her back. Is there something thematic? Something that fits the flow of Will's plan?

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u/Fleetfeathers — 9 days ago

From a struggling Apostle Obsonate

To my fellow adepts and meddlers,

I am preparing a great Feast for my Patron-Matron, my Delight.

I have procured the Seven Graces, and have added liquors of Black-Flax and Janus. I have yet to source the Flowermaker's nectar to complete the Graces, but that is in progress.

The Unceasing Mysteries thunder in my mind, incessant.

I still seek the Murmurous Chalice, but I know that my coterie will find it on their travels at some point (along with the aforementioned nectar).

I am uncertain of "the auspicious time," but I figure I can find it by trial and error.

I know how to allure the Host by mystifying the public, but I remain clueless about how to call on the final guest; who bears a key, who appears skeletal, who is called Marinette.

So I appeal to you, kindred and spirits of the Silicate Mansus, for hints. Where should I look to contact this Key-Bearer who is so crucial to the Vitulation Feast? I know the value is in the journey, so I ask not for explicit answers (which is why I have not yet consulted the Forbidden Trove, called WI-KI). I know some tomes and lore contain helpful snippets. Are there any hints I've missed in tracking down this elusive guest?

Signed and resigned,

Mal

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u/Fleetfeathers — 29 days ago