
Stuff Like This Makes Me Wonder
What other weird things you can find in all the %70 of game map that's just unused negative space..

What other weird things you can find in all the %70 of game map that's just unused negative space..
A detail you usually can't see usually, but the Kaibz Mod gives you a bind-able flashlight. But right when you're about to start the convener-belt part of the first level, with a flashlight you can actually see across the room thru the torpedo pins. On the other side you can see halved torpedo 'planting pots' which are later seen in the main hub-area of the Evas Hammer in the rest of the game.
Gives location context for this level in relation to the hub area, turns out we're just to the east of the usual hub area and one floor above. This confirms the 'sail platform elevator' at the end of the level IS in fact the same elevator seen in the hub area and not a different one. With this in mind the layout does line-up with that as the elevator is just around 20-30 feet to the left of this first shot. It does reveal one inconsistency between the maps though, the first level shows it's on level 2, but in the hub the floors are listed in reverse order making that level 5. Oh well.
You know it took me years to realize the room we start the game in is the same operating room next to Set's lab that Fergus/Wyatt get operated on later.
I finally got the achievement, probably ruined the game for myself for quite a while all the tries it took but I fucking DID it!