Image 1 — Oh My God Theres More Than One Mask? Who Is Making Them And Where Are They From?
Image 2 — Oh My God Theres More Than One Mask? Who Is Making Them And Where Are They From?
Image 3 — Oh My God Theres More Than One Mask? Who Is Making Them And Where Are They From?
▲ 18 r/GodofWar+1 crossposts

Oh My God Theres More Than One Mask? Who Is Making Them And Where Are They From?

My biggest questions are definitely this and why we were able to see two completely different planets in the background as that green lady flew away towards the golden tower, is this still on earth or are they in another realm entirely?

Also I think it was really cool foreshadowing with Ymir bieng killed by odin because if you can remember odin said he saw a portal similar the one Faye went through after he killed Ymir and it whispered to him. So im wondering if thw whispers were coming from here or somewhere else?

u/Front_Confection_487 — 7 days ago
▲ 14 r/D4Druid

Why do Some Storm Skills Do Physical Damage And Some Do Lightning Damage When Druid Has Almost No Support For Physical Damage?

Was trying to figure out why my tornadoes felt like wet noodles and I realized its cause there doing physical damage and not scaling with my lightning damage modifiers, why is this even a thing, druid doesn't even have any glyphs to support storm skills that do physical damage so what's the point of it even bieng in the game?

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u/Front_Confection_487 — 19 days ago
▲ 383 r/diablo4

"Mythic Horadric Seals Will Now Drop More Frequently". Son😭

I have found none after 100 plus hours but ill keep trying man maybe killing mephisto for the 20 time will make him a little more generous😂

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u/Front_Confection_487 — 28 days ago
▲ 231 r/diablo4

Since We Have To Do Strongholds Every Season Why Not Make It An Endgame Activity.

It would be cool to see after your done doing all the strongholds you'd unlock an endgame activity that remixes varying combinations of different strongholds like warplans does with endgame and also similar how to escalation dungeons operate. 😌

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u/Front_Confection_487 — 30 days ago

-Since most of the class specific tempers that modified size duration and additional charges were removed from the blacksmith this season, I think there is an opportunity to make the Skill trees even cooler. What if every 5 points invested into a skill allowed the player to pick from a list of the old tempers removed from last season and apply that to their current abilities.

-For example if I put 5 ranks out of 15 into my corpse tendrils as a necromancer im met with a prompt that makes me choose whether corpse tendrils now gains 40% increased size or 40% increased stun duration or 40% chance to cast twice. As I level the skill to 10 then to 15 ranks these bonuses become stronger and max out at a 100% so a rank 15 corpse tendrils will either be 100% larger, Stun 100% longer, Or Now is Gaurenteed to cast twice. I think this will aleviate alot of the complaints about just dumping points into skills not bieng fun and add some more depth to the skill tree.

-The best part about these suggested changes is that they were already coded into the game as tempers so they would just need to make a UI for it in the skill tree and boom easy win.

-What do you guys think?

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u/Front_Confection_487 — 1 month ago