u/Full-Stranger9249

Trying to join more coding communities and meet other programmers

Hey everyone,
I recently started learning OpenGL, GLSL, and C++ seriously and I’ve been spending a lot of time coding, fixing bugs, reading docs, and building small projects. Now I want to join more coding communities where people share projects, help each other, discuss graphics programming/game dev, and just grow together.

I’m especially interested in:

  • OpenGL / graphics programming
  • Game development
  • C++
  • Shaders / GLSL
  • Creative coding
  • Programming communities in general

I already ask questions when I get stuck and try helping others when I can too. I want to improve faster by surrounding myself with people who love programming.

What are some good communities, Discord servers, forums, subreddits, or places online where beginner/intermediate programmers hang out and learn together?

Would love recommendations.

reddit.com
u/Full-Stranger9249 — 11 hours ago
▲ 10 r/opengl

I made my first triangle in OpenGL C++… now I feel lost. What should I learn next?

I finally managed to render a triangle using OpenGL (C++ + GLFW + GLAD). I understand basic setup like window creation, shaders, and vertex buffer.

But now I feel stuck and confused about what comes next. I don’t know the proper roadmap from here.

My goal is to eventually build 3D games / engine-level projects, not just draw shapes.

Can someone give me a clear learning roadmap after drawing a triangle?
Like what concepts should I learn in order, and what projects should I build step-by-step?

So far I know:

  • GLFW window setup
  • Basic shaders (vertex + fragment)
  • VAO/VBO basics (a little)

I would really appreciate a structured path from here to intermediate/advanced OpenGL.

reddit.com
u/Full-Stranger9249 — 3 days ago