u/GGgetLucky

How to render tons of After Effects dynamic links in a Premiere project

How to render tons of After Effects dynamic links in a Premiere project

Timeline (Premiere)

This is my first project I've edited using Premiere Pro, and as you can see by all of those magenta clips, a lot of it was done in After Effects. My main concern is regarding how I'm going to manage rendering all of this (besides patience). And yes, tons of this was done without using best practices, because honestly I still don't know them, which has exaggerated my problem.

[The attached image might have been removed, but the timeline is 1h20min and like 85% linked comps to After Effects with lengths between 3s-1min each]

Probably 30-40 percent of this is non-ProRes mp4 (not sure the codec) baked into some of those after effects comps. That's my gameplay footage. The bottom track v1 is my background tracks. I have 4 background, 20 minutes each dynamic links, broken into random chunks an scattered all over the timeline where each full background comp would take probably over a day to render. The remainder of the dynamic links are motion graphic scenes. And one of the possibly worst offenders, a good chunk of this footage is 60fps whereas I long ago made my comp 59.94fps, so there is a mix between both framerates scattered throughout. In my single After Effects project, there are hundreds of comps. Probably 600-700.

If you were given this project, how would you go about rendering it? Assuming its totally finished and doesn't need to be touched more, what would you do? I've heard rendering in After Effects and export replacing the clips in Premiere would help with speed, but if I'm basically done, should I just render/export directly from Premiere, in batches and stitched together?

When I started to render in After Effects, I saw a ton of nested precomps had potential to be rendered in full multiple times, and I'm hoping rendering in Premiere might "flatten" the compositions more and lead to an easier process. Additionally, because of the sheer amount of dynamic links, going through each comp in the file and juggling which precomps to render and all that hassle that I now have to deal with seems like an absolute pain that I'm hoping I can find a smart way to do most efficiently.

I have okay PC specs for rendering, but nothing that is meant for a project this heavy. RTX 4070, 32Gb RAM, Ryzen 7600X, and the entire project and source currently lives on an SSD but would be exported to my larger HDD.

reddit.com
u/GGgetLucky — 2 days ago

Need help with best practice for rendering long timeline

https://preview.redd.it/3d6tgrzwn5kh1.png?width=1624&format=png&auto=webp&s=c3d9207f01dd50390c6e9810da45a1a8a303b691

This is my first project I've edited using Premiere Pro, and as you can see by all of those magenta clips, a lot of it was done in After Effects. My main concern is regarding how I'm going to manage rendering all of this (besides patience). And yes, tons of this was done without using best practices, because honestly I still don't know them, which has exaggerated my problem.

[The attached image might have been removed, but the timeline is 1h20min and like 85% linked comps to After Effects with lengths between 3s-1min each

Probably 30-40 percent of this is non-ProRes mp4 (not sure the codec) baked into some of those after effects comps. That's my gameplay footage. The bottom track v1 is my background tracks. I have 4 background, 20 minutes each dynamic links, broken into random chunks an scattered all over the timeline where each full background comp would take probably over a day to render. The remainder of the dynamic links are motion graphic scenes. And one of the possibly worst offenders, a good chunk of this footage is 60fps whereas I long ago made my comp 59.94fps, so there is a mix between both framerates scattered throughout.

If you were given this timeline, how would you go about rendering it? Assuming its totally finished and doesn't need to be touched more, what would you do? I've heard rendering in After Effects and export replacing the clips in Premiere would help with speed, but if I'm basically done, should I just render/export directly from Premiere, in batches and stitched together?

When I started to render in After Effects, I saw a ton of nested precomps had potential to be rendered in full multiple times, and I'm hoping rendering in Premiere might "flatten" the compositions more and lead to an easier process. Additionally, because of the sheer amount of dynamic links, going through each comp in the file and juggling which precomps to render and all that hassle that I now have to deal with seems like an absolute pain that I'm hoping I can find a smart way to do most efficiently.

I have okay PC specs for rendering, but nothing that is meant for a project this heavy. RTX 4070, 32Gb RAM, Ryzen 7600X, and the entire project and source currently lives on an SSD but would be exported to my larger HDD.

reddit.com
u/GGgetLucky — 2 days ago