r/AfterEffects

▲ 109 r/AfterEffects+1 crossposts

Polagone — Visual Synthesizer for iPad, iPhone and Mac

u/_T_one — 4 hours ago

Rotobrush just deletes previously rendered frames as it propagates itself. What is going on?

Whenever I use rotobrush to mask an object automatically, it starts propagating, then you see those green bars right? After it has finished a section, as it moves on to the further right, the already finished-render frames just gets removed and the rightmost green bar just keeps moving right.

This isn’t supposed to happen. I don’t know what’s going on. Also, the propagation is insanely slow and I’m using a RTX 3060 here. The first time I tried rotobtrush it was relatively fast, but after I made a couple of frame adjustments (encompassing the whole character), it got slower.

What is the cause of this? I tried rotobrush on another computer before and I thought it was just the computer being too old, but this computer is relatively new and it’s got i7 12th gen and RTX 3060 and 16 GB RAM on it. It’s not supposed to propagate at the speed of a snail. I have also set the disk cache storage for After Effects to be 70 GB. (When I purged the cache it was less than 500 MB… not sure this was related to disk cache.)

Please let me know what’s going on because I do need this feature in the future.

Thank you! 🙏🏼

u/clownredditmodadmins — 4 hours ago
▲ 44 r/AfterEffects+2 crossposts

Cinema 4D indie license

Hey everyone! I’ve started a petition for Maxon to include indie license and make it accessible for more people. Please sign here if you can! The more the better! Maxon needs to do better for us!

https://c.org/R6vDnsxJVh

u/Free_Rest_6921 — 11 hours ago
▲ 20 r/AfterEffects+2 crossposts

Pluck 1.2 update. New features - copy and relink assets, plus a recent/favourites tab

Hi all

Just a quick update on Pluck - v1.2 is now available and adds a couple of key new features.

For anyone not aware, Pluck allows you to import compositions from other projects, along with their dependencies and folder structures.

Copy and relink assets - As well as the default behaviour of maintaining links to assets on your system, you now have the option of copying and relinking assets to a new folder. This means you can edit artwork files without affecting the original project, and have a project completely independent of its parent project.

Smart match automatically places copied assets in the appropriate location on your system, so if you work in a studio with a standardised folder setup (Artwork, Footage, Audio etc) then Pluck will place things where they should go all in one operation without you having to manually choose a location.

There is a new Bookmark tab for recents and favourites. Fairly self explanatory, but you can now quickly access your most recent 10 projects you have 'Plucked' without having to browse or leave AE.

Click the new star icon in the Pluck comp list to add a comp to your favourites, and import them with one click. So if you have a template scene you use regularly, it lives in your favourites tab. You can rename them with aliases and rearrange the order.

Available on aescripts https://aescripts.com/pluck/

u/mooviemakers — 7 hours ago

There is this weird frame in my timeline

I already tried to exclude and replace the keyframes, and cutting this part and replacing it (yet not tried to do all over again from the start)

u/Kanned4 — 6 hours ago

How to fix this weird fps drop during playback in After Effects 2026?

So I upgraded to AE 2026 about a month back and since then been having this weird fps drop during playback even though the whole timeline is loaded.

This is a 30 fps timeline and it lags like its 10 fps. I have checked settings under preview tab and it's not skipping frames or anything.

If anyone knows how to fix this, please that would be a big favor.

Only happens in AE 2026 and everything's okay in 2025 After Effects.

But because of Dynamic Link, I am forced with no other option but to use AE 2026.

Specs:
GPU - RTX 3060 - 6 GB VRAM
RAM - 32 GB
Storage - 2 TB SSD
CPU -Intel core i7

u/Left-Walrus6577 — 10 hours ago

How to create "double vision" effect effectively

Hey everyone. I'm trying to make a stylized type of blur like the one shown in the image. Sort of a cross eyed effect, where the image is doubled but shifts to each side, resulting in lower opacity in the edges. I can sort of achieve this by duplicating the layer and messing with opacity, but I was wondering if there was already an effect that does the same thing via a slider, or if there is a way to create this through expressions.

I know it's a simple effect but I would need to replicate it in almost 100 scenes, so duplicating every layer and animating the x position of every instance of this effect doesn't seem possible.

I played around with some chromatic aberration plugins because the logic feels similar but with no success. I also tried it by using the transform effect and cc composite, but it felt very clunky and dumb. I just feel like there is probably an easy way I just don't know about

u/Andrezra — 8 hours ago

Can you do a Photoshop distort in After Effects?

In Photoshop you can grab the handles of a free transform box and situate them individually. Is there a way to do this in After Effects?

I've tried to google a solution, but I can't find what I'm looking for. Maybe I don't know the proper terms for what I'm trying to accomplish. I've tried using 3D layer, but the perspective zoom isn't quite strong enough. I also tried using mesh warp, but it creates weird curvature to the footage in the comp (probably due to the bezier curves).

If anyone knows how to transform it as simply as it is done in photoshop, it would be much appreciated!

Thanks in advance! (:

u/nillawafey — 9 hours ago

i kinda hate drawing and cant do it as well.. can i still learn after effects?

So i pretty much hate drawing , whether its pen and paper , or digital … same goes with blender or any thing related to drawing somehow .. i know blender isnt for “drawing” .. but like if you are making something in it like a person or animal that you wanna animate .. then you kinda have to be creative that way and draw a little.. and i hate that..

On the other hand i really like editing , real world environment things , vfx .. and after learning premiere i wanna learn after effects too… so like other than animating some texts and playing with camera movements and all.. can i do more than that in after effects? Because somehow i feel very limited in doing things in premiere ..

Okay like try to understand .. i think that i am pretty much good in combining things.. but i cant really “create” stuff.. which is what after effects is made for maybe .. so can i learn it ?

English is not my first language so please understand..

reddit.com
u/Doctor-Doomed — 12 hours ago

After Effect 2025 keeps crashing constantly

https://preview.redd.it/mrfrlhaieo2h1.png?width=478&format=png&auto=webp&s=3ed956ee9ef8bdf010a48c69666341faafe76a26

https://preview.redd.it/hzm3duyjeo2h1.png?width=478&format=png&auto=webp&s=8ddbda4ba732b3144802da1fab4415219cfb77ec

https://preview.redd.it/css1rjukeo2h1.png?width=478&format=png&auto=webp&s=3eb49bd52e433198b119ce1113f673dff23424db

Hey everyone, I am completely stuck and looking for help. My After Effects was working flawlessly a few days ago, but now it’s totally broken, and I can't get any work done. No matter what project I open even a completely empty composition with zero effects the program consistently vanishes and crashes straight to the desktop in like 5 minutes after loading. and I'm not experiencing any lag before the error appears and kicks me off the app !

The errors are:

After Effects error: Crash in progress. Last logged message was: <4008> <GPUFoundation> <5> Done loading modules, sec: 1.52982, device: OpenCL(0)

After Effects error: Crash in progress. Last logged message was: <4888> <RenderTaskManager> <5> Multithreaded render report Total duration: 0.330466 seconds Render threads used: 8 Frames rendered: 899 Frame render avg time(per thread): 0.00188973 seconds Total frames per second: 2720.4 Total per - thread time in big mutex: 0 seconds Render context creation overhead time (per thread): 7e-05 seconds Frame render total time: 1.69887 seconds Frame render total potential time: 2.06537 seconds Rendered and cached total time: 0.690786 (33%) Other render total time: 1.00809 (49%) Time saved via MC Cache: 0.366494 (18%) Thread - safe effects used: ADBE Turbulent Displace Non-thread-safe effects used: <none>

Another detail: not every time I get the same errors sometimes I get the first one and sometimes I get the second one !

My Setup:

  • Laptop: HP EliteBook 745 G6
  • CPU/GPU: AMD Ryzen 5 PRO 3500U with Integrated Radeon Vega 8 Graphics
  • RAM: 16GB
  • OS: Windows 11
  • AE Version: After Effects 2025

Everything I have already tried to fix this (please don't suggest these):

  1. Clean Driver Reinstalls: Completely wiped and cleanly reinstalled my AMD Radeon graphics drivers.
  2. Re-Installing: Deleted every single plugin, purged all cache, and manually deleted every local After Effects app data/roaming folder and registry file.
  3. Preferences Tweaks: Disabled the Home Screen, disabled Multi-Frame Rendering (MFR) entirely, toggled Hardware Acceleration settings, and switched the Mercury Playback Engine over to Software Only.
  4. Third-Party Check: Completely uninstalled any traces of Blackmagic Design desktop video drivers.
reddit.com
u/ReplacementScared846 — 12 hours ago
▲ 36 r/AfterEffects+4 crossposts

مشروع الانيميشن بتاعي !

السلام عليكم انا مصطفي ضياء مصمم وفنان رقمي مستقل حبيت اشارك اول حلقه تجريبية من المسلسل الكرتوني بتاعي اتمني اعرف أراكم فيه !! اشتغلت علي كل حاجه لوحدي من الصفر 🤍🙏

youtu.be
u/Party-Dealer2199 — 16 hours ago

one of the dashes moves along with trim path and the other doesnt

(SOLVED!)

I haven't done anything except compare the settings between the two strokes, but I couldn't find any differences. I'd like the dashes to stand still in both strokes. Does anyone know what the problem could be?

u/Adept-Translator4624 — 14 hours ago
▲ 9 r/AfterEffects+1 crossposts

BakerBoy - spatiotemporal animation and geometry optimizer (COMING SOON)

BakerBoy is a tool for After Effects that turns complicated expression-driven animation into cleaner, editable keyframes and Shape Paths.

Instead of baking every single frame and filling the timeline with unnecessary keys, it watches what AE’s motion actually does, figures out which keys are really needed, and writes back a simpler version that stays within a chosen error limit.

For Shape Paths, bakerBoy can also simplify the path itself by reducing extra points while checking the visible outline, so the shape still looks correct.

It handles both ordinary stable paths (fixed number of vertices) and harder variable-topology paths, where the number of points can change over time; it rebuilds those changing paths into a consistent editable form before optimizing them.

It can also smooth and simplify path animation over time, preserve important corners and visual landmarks, optimize timing so fewer keys are needed, and fall back to a safer result if the path cannot be simplified without affecting visible motion and shape fidelity, and to top it off, It can bake parented transforms too.

In plain terms: bakerBoy cleans up complex AE motion while checking its work, giving designers fewer keys by interpolating motion, fewer path points by decimating vertices, and more editable animation without relying on guesswork.

u/igusin — 13 hours ago
▲ 29 r/AfterEffects+1 crossposts

I created a Realistic Text glow in after effects

Created a realistic version of text glows in after effects, what you guys think? It's not that difficult to make either, should I make a tutorial on this?

u/No_distance_528 — 1 day ago

Im I just wasting time with this showreel?

For the first time seeing it please ignore the caption, i added it so you'd understand where this is going, now I have time to focus on After Effects and I need your honest opinions about this, it's not anywhere near finished, haven't added any sound effects yet(to the last).

It's not really like a showreel but later comes the part that I'm editor and what I do etc..

Thought about doing this first and later a real showreel straight to the grain.

Any opinions would be really appreciated!

u/Little-Jump-5572 — 1 day ago

guys i replaced editng in after effects from premier pro but text layers are in pre composed layers i want to change them into text layers i cant double click and edite one by one there are lots text so any way to do in in simple way

How can i change precomposed text layer to editable text layer

reddit.com
u/Itchy_Translator_880 — 21 hours ago

How would you camera project a background plate onto a solid in After Effects as part of a moving 3D green-screen scene?

I've already done the rotoscope, keying, and tracking work, and I bonked my head against Blender a few times, which I know is better for camera reprojection, but I couldn't get one of the blender image projection steps to work, and as much as I'd like to troubleshoot it, it's a little opaque to me still. Ultimately I find that building the background elements is overkill anyways, and I can run this is as just one big plate for the BG and one for the street and it plays fine for the length of time it's on screen.

The background plate I generated (yes) works at only one reference frame, as this is a big swooping shot with moderate parallax at the beginning, but I figure I can just separate it into two planes, one for the ground plane and one for the buildings.

However, I'm not quite sure how to do the camera projection; right now I'm just using corner pin on a duplicate of the plate as it's stretched down on the ground to get the street correct, with the original plate on top with DIFFERENCE on so I can make it match pixel perfect.

Given that the program would have no way to know the correct perspective WITHIN the plate, I know some manual input is necessary, just not sure whether there's a simpler solution.

u/CyJackX — 1 day ago

If you having rendering problems, I feel bad for you son. I logged 23 errors...

but this script ain't one.

u/Woodenjoe92 — 1 day ago
▲ 75 r/AfterEffects+7 crossposts

Oscilloscopes, everywhere - [TouchDesigner audio-reactive patches]

This is a consolidated archive of 19 experimental TouchDesigner oscilloscope systems made across several years. The release gathers multiple oscilloscope, diffusion, audio-reactive geometry systems, particle, and XY-drawing builds into one larger study pack. You just plug an audio-source, and let the thing evolve.

Available through: https://uisato.studio/tools?collection=oscilloscope-xy

u/TasTepeler — 1 day ago