u/GJ_Ahab

Rate my 12pool->Double Proxy Hatch! A wonderful way to blind counter degenerate Protoss openings! (D3)

Im here spamming proxy hatches before the big update happens. Absolutely love cheesing players with this, hella fun defensive responsive by T/P makes these addictive to play. Plus, as I keep getting higher, the defense is better and it makes me wanna keep learning the minute details of a good proxy hatch.

Hoping to take out a 4k+ mmr eventually (if I get time), closests ive beaten is like 3700 I think.

So whaddyall think? Im d3 so much more room to improve and I already see many of my own mistakes on replay, like my queen/spine positioning.

u/GJ_Ahab — 9 hours ago

It feels like balance is always being talked about. Can you give an example of a time you felt SC2 was balanced and/or reference another game that has a balanced meta?

I'm someone who has never cared about patch notes before. I've known so many people who, whenever they play a game like SC2 or LoL, they just whine about what is or isn't balanced and just talk about what the game should or shouldn't be.

So with the PTR changes everyone is talking about what changes need or don't need to be made. I get it the worker count is a major change and that there are guaranteed outcomes because of this, but this always gets me wondering what meta yall think was a good example. Not necessarily in the context of this update.

Because in all my time playing competitive games, people have always whined about each respective game and people fall into the same patterns of discourse instead of just enjoying the mechanics of the game. And it's odd cause I feel more people can talk/post about the cool parts about the game instead.

That gets to my point. When HAS sc2 felt balanced to you? Or when has another game been a good example of balance?

For me I don't care about balance, I care about mechanics. And I feel often times balance gets in the way of what mechanically feels good. So I can never point to any meta to say which I've enjoyed most or least, cause as long as the game itself is still fun to mechanically play, then I'll put up with any meta.

reddit.com
u/GJ_Ahab — 2 days ago
▲ 30 r/SSBM

Some clips I enjoyed hitting with Falco

All of these clips just felt very cool and fun to land. Been using lots of soft back air approaches with neat results lately, opponents dont DI properly for it.

Reddit Prescience Disclaimer: There's always someone who inevitably comments some version of "well that only worked cause your opponent made a mistake".

That's how most 1v1 games work, you dont get to hit any combos unless your opponent makes a mistake or you force them into a mistake.

u/GJ_Ahab — 26 days ago
▲ 2 r/SSBM

Just seeing how many grabs I can land in a sequence with nice movement in between. I coulda had a fifth too.

u/GJ_Ahab — 1 month ago