Input rant
Ive been playing and loving Robo-Ky, but in the year of our lord 2026 why do we still have to put up with frustrating input overlaps?
I can count on 1 hand the number of moves in the game that i know are performed with the punch button. Why does Gimmi-Ky need to be 22H when 22P is right there? Or even 22K or D would be just fine. They afraid its gunna come out during a fuzzy block and jab string or something?
Actually now that i think of it 22D would be pretty cool in my opinion cause the original input back in the day was just 2D.